Witchspace & Hyperspace Anomalies
Original theorist: Macros Black -- View original post
Raxxla theorized to be a planet in another galaxy containing an alien construct serving as a gateway to other universes. The Dark Wheel discovered it and keeps its location secret. Missions with cryptic text ('Place that isn't a place, door that is also the key') may contain coordinate clues.
The Quest To Find Raxxla - Place that isn't a place, door that is also the key. The myth. { "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } This ship log will be used to document the assumptions, facts, theories and efforts surrounding Raxxla, with the ultimate goal of locating Raxxla. All commanders willing to join are mo...
Theory that Unknown Artifacts transported through witchspace by commanders (including to Sagittarius A*) could provide clues to accessing Raxxla, potentially via interaction in witchspace.
if this Roxxal theory isnt a hoax, ild suggest talk to red wizard about the UA and try to port it in witch space Click to expand... Hi Cmdr, thanks for your input. The existence of Raxxla seems to have been confirmed, so no hoax. I believe that the UA's has spent a great deal of time in witchspace transported by a large number of Cmdr's. An UA has even been transported to Sgr A* which in itself involves a lot of time in witchspace.
Quotes original Elite game lore: 'Parents tell their offspring the story of a ghost planet, beyond witchspace, lost in the void.' Suggests Raxxla may be a rogue planet not bound to a star.
[SIZE=+1] | http://i243.photobucket.com/albums/ff217/uklawman/The Peoples Voice Icons/Char1.png | Right now I doubt it's anything but a future DLC, meaning, the mechanism by which it would effect the game doesnt yet physically exist until certain 'events' are announced and stages towards finding Raxxla are unlocked by the players themselves. "As the legend goes, on Raxxla there are alien structures which serve as gateways to other universes." If finding Raxxla does indeed turn out to be a gateway/portal to another universe(s)/'witch space'/'dragons be here' this will of course open up a whole new avenue for the game to progress even further. In the meantime I'm keeping a watchful eye here (http://childrenofraxxla.com/) and especially here (https://forums.frontier.co.uk/showthread.p...
Analyzes 'ghost planet, beyond witchspace' lore as evidence Raxxla is a rogue/sunless planet. Hypothesizes it may be discoverable like ancient probes in Sol rather than in system map.
Hi. I've been looking for Raxxla for some time now. I new about this thread, but didn't really follow it as it seems that the only hint being followed was those missions in the OP, which you can only get on Elite. Click to expand... The original missions seems to have stopped for me, I tried this weekend to coax some of the Missions from another 'fresh' system, but with no success. I fear they (the original missions) has disappeared altogether. As I believe FD wouldn't have placed something in the game and then locked it to a select few, I started looking at other approaches, which by the way all failed (or are yet inconclusive). I'll post them here just in case someone can finally kill my theories and I can rest in peace, help them move them forward, or at least give another approach...
Proposes Raxxla is not a physical planet but rather a location requiring a special cargo item as 'key'. Links to UA/Ocellus starport similarity and witchspace mechanic.
I don't think Raxxla is an actual planet. "Place that isn't a place..." The whole deal with those data crystals seems to be some sort of treasure hunt, and you usually do those when you're trying to find something small (not of planet sized proportions). Perhaps a certain something that you can actually cargo scoop ? "...door that is also the key." There are two things currently in game that could metaphorically be considered as a "door". The first and most obvious choice is a permit access to a locked system. However, one could argue that a space station's entry could also be characterized as a doorway or passage. Assuming there's a direct connection between Raxxla and the UA's, we should take note of their strong resemblance to the Ocellus starports. FDev after all did say that they (...
Suggests UAs serve larger role and resemble Ocellus starports, implying connection to Raxxla access mechanism.
I don't think Raxxla is an actual planet. "Place that isn't a place..." The whole deal with those data crystals seems to be some sort of treasure hunt, and you usually do those when you're trying to find something small (not of planet sized proportions). Perhaps a certain something that you can actually cargo scoop ? "...door that is also the key." There are two things currently in game that could metaphorically be considered as a "door". The first and most obvious choice is a permit access to a locked system. However, one could argue that a space station's entry could also be characterized as a doorway or passage. Assuming there's a direct connection between Raxxla and the UA's, we should take note of their strong resemblance to the Ocellus starports. FDev after all did say that they (...
Raxxla can be detected by identifying witchspace anomalies (wormholes) or gravitational anomalies (unusual planetary orbits). Orbital distortion patterns can be mathematically analyzed to estimate direction and distance. Advanced scanners may fail to detect it until very close.
After some much further checking (Take a look at "Mutabilis" by Drew Wager in Google Books), it seems that if FD is going off of the original lore, Raxxla is a Rouge Planet that travels though witch space, stopping at predetermined points along the way (one of which is Lave). The entire cycle completes every "few decades." Raxxla was the hub that kept witchspace operational (The aliens that created Raxxla also created witchspace), but using it as a transit system damaged it over time, which seems to have led to the creation of the Frame-Shift Drive. Anyway, according to the lore, the only way to find Raxxla was to look for witchspace anomalies (in the form of wormholes) or gravitational anomalies (in the form unusual planetary orbits) in normal systems. Using some basic math based on what...
Theory that Raxxla exists in hyperspace/witchspace itself, a place 'between instances' where normal rules don't apply. Based on Dark Wheel lore describing witchspace as a magic realm.
"A place that isn't a place, a door that is also the key". Click to expand... Hyperspace. When you are in hyperspace you do not exist in any place in-game (or in-universe for that matter). You are between instances. You've passed through a door from one instance that acts as the key to loading the next one. Back in 1985, after reading The Dark Wheel and then playing the game a while, I imagined that Raxxla could exist inside witchspace itself. From The Dark Wheel: "Faraway is a tunnel, like any other tunnel. Inside that tunnel is the realm called Witch-Space, a magic place, a place where the normal rules of the Universe don't necessarily work." A perfect place to pack a planet like Raxxla.
Theory that Raxxla could be hidden behind permit locks, unreachable distances, or witchspace - locations Frontier could truthfully claim knowledge of without having implemented accessible gameplay.
Think that would be pointless; we have afaik no way of interacting with anything in witchspace. Thargoids do, but since we're not Thargoids yet, then... Click to expand... Why would it be pointless? Pointless to search maybe... Braben said that Raxxla exists in the game and that Frontier knows where it is. That doesn't mean that Raxxla exists in anyplace that is accessible to us, the players, at this particular stage in the game. I suspect that Frontier would keep Raxxla pretty well out of our reach at this stage. Could be hidden behind a permit lock, a system too distant to reach with our current jump ranges. I definitely wouldn't exclude the possibility of Raxxla being hidden away in hyperspace ... Frontier can claim to know exactly where Raxxla is without actually having to implemen...
Discussion identifying witchspace, permit-locked systems, and COL 70 Sector as possible locations where Raxxla could be hidden and remain undiscovered.
Placing Raxxla out of our reach would be just mean. But you're right, witchspace, permit locked systems, even regions like COL 70 Sector is a possibility. And nobody has promised we could find it. Click to expand... Well that kills the fun. It makes sense though. Set hilariously high expectations, take 10 years to tell the tale as it needs to be, laugh as this thread goes nuts as we realise the ruse (like a goldfish gainiing the concept of an ever expanding enclosure). Time will tell.
Analysis of Rafe Zetter's mention of 'twisted men' on Raxxla. Theory that Raxxla contains a temporal portal used by occupants to travel backward in time and eliminate sapient alien races before they evolve, explaining ED galaxy's apparent lack of intelligent alien life.
Oh well, more useless speculation. Click to expand... Useless speculation is just about all we really have The novel referes to humands and sentient alien races living side by side. This is not in line with ED canon. Therefore whatever was in the Dark Wheel is open to revision, including the nature of Raxxla. Therefore again, making Ian Bell's statement redundant. Click to expand... Walk with me for a moment. In the original Elite it seemed like intelligent alien life occupied every nook and cranny of space. When Frontier: Elite II came along it was almost as if this life had been wiped from memory. It's easy to blame this on David Braben retconning the galaxy to make way for the next game, Frontier First Encounters, in which humanity has its first encounter with an alien intellig...
Speculation that Raxxla has connection to the Guardians and the Mars relic. Notes that in-game factions are actively searching for Raxxla without success, suggesting even the Dark Wheel may not know access method.
The lost missions was a hint of a storyboard, the "there will be no clues" statement effectively closed down any hint or indeed, a need of a storyboard. The Raxxla story has inertia on it's own, and no effort whatsoever has to be made to keep it going. In fact it's best if it's never found to keep the mystery going, so keeping it as a needle in a haystack in galaxy of haystacks is a good way of ensuring that. Yet, I still have faith [smile] Click to expand... Raxxla will be show up eventually. What the old Elite mission text tells us, is that several organisations are actively looking for it. Non of them have found it so far. I don't think even the 'real' Dark Wheel knows how to get there. If I were to guess, I would say that Raxxla has some kind of connection to the Guardians and ...
The 'wandering planet' mythos of Raxxla originates from Drew Wagar's Oolite Saga, not from canon sources, making it fan fiction rather than official lore.
As I see it there is nothing to exclude it, nor to support it (because that would require a clue, which DB has said we ain't going to get). Also Raxla in (possibly now discounted) lore was a wandering planet, so it could have moved since 3301 and be anywhere. Click to expand... I believe that the "wandering planet" mythos of Raxxla goes back to Drew Wagar's Oolite Saga and no further. If so then Raxxla's "mobility" is entirely a work of fan fiction and not, therefore, canon.
Proposes Raxxla is Sagittarius A* (supermassive black hole), the only fixed point in Milky Way, potentially opening wormhole to other universes. Describes as 'Door and Key' - a place but not really a place.
or 3) Raxxla is Sgr A*. Only fixed point in the Milky Way, supermassive Black Hole, opening a wormhole to other universes, Door and Key. A place, but not really a place. Who is going to try it ? [big grin] Click to expand... I've had the same thought, and I legitimately believe that it could well cover all the bases... although, the paltry lore we have on Raxxla means there aren't many bases to cover. But that pesky exclusion zone... Oh well. I think that in the setting of a hard sci-fi novel, a supermassive black hole would be the perfect choice to represent Elite's Raxxla. In Elite: Dangerous, though... tough to wrap my head around getting it to work. Would require some way of breaking the known rules about interactions with non-landable bodies, most significantly the exclusion z...
Discusses challenge of Sgr A* theory: the exclusion zone prevents approach. Suggests testing with special cargo (SAP 8 cores and Trinkets) or jettisoning items into black hole.
or 3) Raxxla is Sgr A*. Only fixed point in the Milky Way, supermassive Black Hole, opening a wormhole to other universes, Door and Key. A place, but not really a place. Who is going to try it ? [big grin] Click to expand... I've had the same thought, and I legitimately believe that it could well cover all the bases... although, the paltry lore we have on Raxxla means there aren't many bases to cover. But that pesky exclusion zone... Oh well. I think that in the setting of a hard sci-fi novel, a supermassive black hole would be the perfect choice to represent Elite's Raxxla. In Elite: Dangerous, though... tough to wrap my head around getting it to work. Would require some way of breaking the known rules about interactions with non-landable bodies, most significantly the exclusion z...
Commander reported becoming disoriented flying in circles for weeks between 15 Sagittarii and Blood Haze Nebula. Speculates that a Raxxla gateway to other universes could bend spacetime, making straight lines appear circular.
All CMDRs offering insights, theories, questions, answers, etc. related to Raxxla ever so slightly are most welcome in this thread. Sent CMDR Flirble Rasok on his circumnavigation expedition 2 days ago. He'll report back if Raxxla is found on the outer rim...He's expected back in 354 days. I want to believe (it does sound like a signature) Click to expand... I got disorientated and flew round in circles for weeks between 15 Sagittarii and the Blood Haze Nebula. I'm convinced that this was down to baby-brain and space madness, but it's just about possible that it might be that the Raxxla gateway to other universes bent space time so that a straight line was in fact a circle. I would appreciate it if some other commanders, especially those talking about penguins, moles and those still ...
Analyst notes that Blood Haze Nebula cannot be found in the GalMap, suggesting either spelling correction issues or that the nebula name may be misremembered or sector-specific.
I got disorientated and flew round in circles for weeks between 15 Sagittarii and the Blood Haze Nebula. I'm convinced that this was down to baby-brain and space madness, but it's just about possible that it might be that the Raxxla gateway to other universes bent space time so that a straight line was in fact a circle. I would appreciate it if some other commanders, especially those talking about penguins, moles and those still trying to find the Formidine rift, could visit the area to check if they suffer the same issues. Cheers Click to expand... No wonder you went mad and disoriented. Can you believe I can't find that nebula in the GalMap? There surely is something wrong. Or perhaps your spelling needs some correction?
Analysis of how sector names may be autocorrected in-game (BLOO DRYE autocorrected to BLOOD HAZE), suggesting search location data may need verification against actual sector nomenclature.
No wonder you went mad and disoriented. Can you believe I can't find that nebula in the GalMap? There surely is something wrong. Or perhaps your spelling needs some correction? Click to expand... I'm currently passing through the BLOO DRYE sector, so I'm guessing that the nebula is in a similarly named sector and has been autocorrected into 'BLOOD HAZE'.
Blood Haze Nebula is identified as a community-named nebula in the Sagittarius-Carina mission. Reference to EDSM as a resource for community exploration data.
No wonder you went mad and disoriented. Can you believe I can't find that nebula in the GalMap? There surely is something wrong. Or perhaps your spelling needs some correction? Click to expand... I'm currently passing through the BLOO DRYE sector, so I'm guessing that the nebula is in a similarly named sector and has been autocorrected into 'BLOOD HAZE'. Click to expand... It's a community named nebula, a camp on the Sagittarius-Carina mission. I'm surprised you old rifters don't know about EDSM? No wonder it took you all so long to find the Formidine Rift
Analysis of mission text clues suggesting 'a place that isn't a place' may refer to a black hole (an absence/region of spacetime distortion), and 'a door that is also a key' could reference wormholes past the event horizon.
This one: http://i.Please use another image host/mC7xypQ.png Click to expand... A timely reply with the right text! o7 Having just had this conversation, I can see several clues here: . One I picked up on at the time: 'Outer Rim'. Is this referring to the part of the galaxy that the person found this information in, or is this where they were looking for Raxxla? . A second clue is highlighted by this conversation: '... information about a certain celestial body ...'. It might have been assumed that Raxxla was a planet from what was said in The Dark Wheel but this is essentially the mission-giver saying the same thing: Raxxla is a celestial body, not a space station or a huge spaceship. . A place that isn't a place and a door that is also the key. This gets quoted a lot but in th...
Based on black hole interpretation, proposes checking black holes on the outer rim for Raxxla.
This one: http://i.Please use another image host/mC7xypQ.png Click to expand... A timely reply with the right text! o7 Having just had this conversation, I can see several clues here: . One I picked up on at the time: 'Outer Rim'. Is this referring to the part of the galaxy that the person found this information in, or is this where they were looking for Raxxla? . A second clue is highlighted by this conversation: '... information about a certain celestial body ...'. It might have been assumed that Raxxla was a planet from what was said in The Dark Wheel but this is essentially the mission-giver saying the same thing: Raxxla is a celestial body, not a space station or a huge spaceship. . A place that isn't a place and a door that is also the key. This gets quoted a lot but in th...
Raxxla may be a black hole, fitting the description 'a place that isn't a place' (an absence/hole). Black holes could serve as doorways (wormholes) providing access to Raxxla. References the phrase from mission texts and lore analysis.
A timely reply with the right text! o7 Having just had this conversation, I can see several clues here: . One I picked up on at the time: 'Outer Rim'. Is this referring to the part of the galaxy that the person found this information in, or is this where they were looking for Raxxla? . A second clue is highlighted by this conversation: '... information about a certain celestial body ...'. It might have been assumed that Raxxla was a planet from what was said in The Dark Wheel but this is essentially the mission-giver saying the same thing: Raxxla is a celestial body, not a space station or a huge spaceship. . A place that isn't a place and a door that is also the key. This gets quoted a lot but in the context of this conversation: what type of celestial body is a place that isn't a ...
Proposes that hyperdrive jump range may have no theoretical upper limit, but that safety decreases with distance (7ly=100% safe, 14ly=50% safe, scaling to 500ly=0.01% safe). Suggests commercial drives were locked to safe distances while explorers risked misjumps for extended range.
I'd love some more details from Fdev of how the Faraway systems worked (in ED Lore). It's clear they adopted the general principles from TDW, but I'd like to know how Fdev considers it works in the updated history. We also don't know what limits the jump range, even now. It might be that Hyperdrive can jump a huge distances *maybe there's no upper theoretical limit*, but that there's a "safe" limit, and if you push it further you increasingly risk a misjump. So, maybe 7ly for the old Cobra (or all old drives) was simply the safest maximum distance to jump, but the explorers/pathfinders exceeded that limit, risking death, for the payoff. Something like: 7ly = 100% safe, 14ly = 50% safe, 21ly = 20% safe, 500ly = 0.01% safe, etc. It might be that for safety reasons commercial hyperdrives w...
Notes that forcing a misjump in 2b hyperdrive could result in travel dozens, hundreds, or thousands of LY away regardless of drive range, suggesting massive distances are theoretically possible if stabilization can be achieved.
I'd love some more details from Fdev of how the Faraway systems worked (in ED Lore). It's clear they adopted the general principles from TDW, but I'd like to know how Fdev considers it works in the updated history. We also don't know what limits the jump range, even now. It might be that Hyperdrive can jump a huge distances *maybe there's no upper theoretical limit*, but that there's a "safe" limit, and if you push it further you increasingly risk a misjump. So, maybe 7ly for the old Cobra (or all old drives) was simply the safest maximum distance to jump, but the explorers/pathfinders exceeded that limit, risking death, for the payoff. Something like: 7ly = 100% safe, 14ly = 50% safe, 21ly = 20% safe, 500ly = 0.01% safe, etc. It might be that for safety reasons commercial hyperdrives w...
Proposes Faraway Jump system was series of wormhole tunnels using Quirium fuel to keep them open and safe. Suggests this enables faster travel than previously thought, placing Raxxla outside core worlds to explain why it hasn't been discovered despite exploration.
The following to me suggest a series of tunnels - dare I say wormhole tunnels, the fuel quirium could be what kept the wormhole open and save to use. Faraway Jump (Type 0), Circa 2800 Edit The first commercially available hyperspace system was known as the Faraway Jump. The Faraway system was far from perfect, however, depending on a complex network of monitoring satellites, branch lines, stop points and rescue stations – which took hundreds of years to establish – to operate smoothly. If it was a series of wormhole tunnels, then that would mean that they travelled alot further is a shorter time and might not be around the core worlds, beside if it was anywhere around the core worlds it would have been discovered by now due to all the exploring around the area.
Witchspace is 'a place that is not a place' and functions as a doorway using Thargoid hybrid jump drive technology. Ships can get lost in witchspace, suggesting it's possible to jump to specific coordinates there with proper tech calibration, potentially accessing Raxxla.
Wait a minute! So I re-read my crazy fueled post yesterday and started having a discussion with a friend of mine on this subject. Now what do we know? a place that's not a place a door that's also the key Witch space is a place that is not a place. It is a doorway to other systems using our jump drive tech (Thargoid hybrid tech?). And it is very possibly the key to finding Raxxla. They say in the novella from the original Elite that ships would get lost in witch space. Just float out there for eternity. So it is possible to get stuck in witch space. So it would make sense that perhaps there is something there in witch space. Given this it wouldn't be far fetched to say it might even be possible to jump to specific coordinates there given the right tech and calibration if a planet is f...
Raxxla may be a wormhole, black hole, or witchspace anomaly that fits the riddle 'a place that's not a place' and 'a door that's also the key'. Initial Thargoid meeting locations and surroundings may be the best areas to investigate.
The more I read up on this the more I think its a wormhole, black hole or something related to witch space. Thus 'a place that's not a place." This also fits 'a door that's also THE key.' I also suspect that soontill and raxxla are either closely related or the same thing. I tried tracing exploration expansion but that went nowhere. Now I have the feeling initial Thargoid meeting locations and surrounds might be best bet.
The possibility of jumping to specific coordinates within witchspace using right technology and calibration could be the key to finding Raxxla, given that it's described as unreachable by normal means.
So I re-read my crazy fueled post yesterday and started having a discussion with a friend of mine on this subject. Now what do we know? a place that's not a place a door that's also the key Witch space is a place that is not a place. It is a doorway to other systems using our jump drive tech (Thargoid hybrid tech?). And it is very possibly the key to finding Raxxla. They say in the novella from the original Elite that ships would get lost in witch space. Just float out there for eternity. So it is possible to get stuck in witch space. So it would make sense that perhaps there is something there in witch space. Given this it wouldn't be far fetched to say it might even be possible to jump to specific coordinates there given the right tech and calibration if a planet is found who is to s...
Raxxla is deeply tied to witchspace lore and may be findable through existing game mechanics like 'Raxxladiction' (witchspace exit directly to planet base), teleportation portals on non-landable planets, or glide sequence exploits. Landing and space legs not required.
You may be right. I, for myself, see Raxxla more like an Eastern Egg, intimately tied to Elite lore. Kind of a wink fo Elite connaisseurs. Then, out of the main storyline. For this, landing or space legs are not obligatory, as Raxxla (lore) is tightly linked to witchspace. Many current game mechanics could allow its finding, as 'Raxxladiction' out of witchspace directly to a planet base, teleportation to a base or portal on a non landable planet when aproaching the limit/glide sequence, etc ... Besides access to a locked or very well hidden system, earned through rep and rank with determined factions/powers. The mechanics, of course, being able to evolve with landings and space legs as the game evolves, like the lost Conda evolved to the Zurara. Click to expand... That's true, it coul...
Raxxla may be a place that is not a place (like Oolite's witchspace) with potentially 8 moving access entries. The Dark Wheel knows what Raxxla is but not how to access it. Access points may move between clusters including Ticushpakhi, Varati, 49 Arietis, and Hip 8603.
Well, I think we should diferentiate where is Raxxla and what is Raxxla (R is possibly everywhere, a place that is not a place and Oolite's witchspace and MB's "oh, it's in the Milky Way"). DW knows the what is, and doesn't know the where is (meaning "how to get access"). So, I take for granted Raxxla is what DW describes in his novels. He wouldn't have denatured the subject Raxxla after reading the alien background secret book from Frontier. What concerns me, is the "a certain celestial body"-thing which could refer to the access entry ( 8 accesses ? ) to R and could then be anywhere...and moving. EDIT: which makes me wonder if the "obfuscated"-thing missions showed us R access moving from Ticushpakhi to Varati to 49 Arietis and Hip 8603 clusters ...most of them being in the (outer?) rim...
Raxxla may be a non-physical place (like Oolite's witchspace) with multiple moving access entries. The Dark Wheel knows what Raxxla is but not how to access it. Evidence suggests access points moved between Ticushpakhi, Varati, 49 Arietis, and Hip 8603 clusters in outer rim regions.
Well, I think we should diferentiate where is Raxxla and what is Raxxla (R is possibly everywhere, a place that is not a place and Oolite's witchspace and MB's "oh, it's in the Milky Way"). DW knows the what is, and doesn't know the where is (meaning "how to get access"). So, I take for granted Raxxla is what DW describes in his novels. He wouldn't have denatured the subject Raxxla after reading the alien background secret book from Frontier. What concerns me, is the "a certain celestial body"-thing which could refer to the access entry ( 8 accesses ? ) to R and could then be anywhere...and moving. EDIT: which makes me wonder if the "obfuscated"-thing missions showed us R access moving from Ticushpakhi to Varati to 49 Arietis and Hip 8603 clusters ...most of them being in the (outer?) rim...
Raxxla entrance or accessibility may only occur during specific celestial alignments or times (solstice equivalent), preventing straight-line navigation and requiring temporal/astronomical knowledge to locate.
but if it moves, or is only available on a certain date, time then players cant b-line for it. perhaps the door opens at a certain celestial time, solstice or something
Interpretation of cryptic clue: 'Place that isn't a place' suggests Raxxla is witchspace or similar dimensional space. 'Door that is also the key' indicates open portal to witchspace free of permit-lock, enabling transit to locked systems and unreachable regions.
Yeah...from this point of view, makes sense. By the way, I guess it already was stated, but, anyway.. Ticushpakhi - 49 Arietis: 190 Ly, as from Varati and HIP 8603, more or less. Where is the fourth vertex (in the outer rim of the bubble) of this tetrahedron (center: Ticushpakhi or Mariyacoch) Han_Zen, please ? (I will ask about the octahedron..later ) What does "A Certain celestial body. Place that isn't a place, door that is also the key. The myth." really mean? (I still think it's music related). Click to expand... Imho, 'Place that is not..' because Raxxla is some kind of witchspace. 'Door that is also...' because it's an open portal to this witchspace free of PF's control, key to jump anywhere you want (locked systems/regions, unreachable PSR systems). 'Celestial body', because...
Raxxla may be located in close orbit around a black hole where gravitational lensing distorts visibility, making the system invisible from its actual location due to light bending properties.
Maybe it is in close orbit around a Black hole, so that due to light bending properties you can never actually see it in the place you think it is. [noob]
Raxxla could be in close orbit around a black hole, where gravitational light bending would make it invisible from expected locations. This would explain why it remains undiscovered despite thorough searching.
Maybe it is in close orbit around a Black hole, so that due to light bending properties you can never actually see it in the place you think it is. [noob] Click to expand... Wasnt there something in Lave that you couldnt get close to...... part of an asteroid belt if memory serves (before coffee has kicked in)
Raxxla could be hidden inside a gas giant, making it in-game but undiscoverable through normal means. This would represent an extreme cloaking scheme potentially allowing Raxxla to exist while remaining impossible to find.
As I read the above post, I thought of a perfect hiding spot for Raxxla. It would make it possible to be in game, while being impossible to find. Inside a gas giant. Could the dark wheel have created the grandest cloaking scheme ever?
Drew Wagar (DW) reportedly stated in Oolite Mutabilis saga that 'every witchspace jump passes through Raxxla,' conceptualizing Raxxla as intrinsic to hyperspace mechanics. Referenced as non-canonical but informed by Frontier Alien Background material.
DW wrote: " Every time you take a witchspace jump, you are passing through Raxxla ". And he knows what Raxxla is.
Drew Wagar quote: 'Every time you take a witchspace jump, you are passing through Raxxla.' Theory connects Raxxla to the fundamental nature of Frameshift Drive technology and witchspace itself, suggesting it may be the centerpiece of jump mechanics.
DW wrote: " Every time you take a witchspace jump, you are passing through Raxxla ". Click to expand... I like this. What we are searching for is the cornerstone, center of a maze, treasure room. The ultimate jump. Alpha and Omega. A mystery deeply rooted in the very nature of Frameshift Drive, and other ways of getting "there". Maybe alien races knew it exists. Could be roots of a huge ruccola too, the ultimate salad with some figs and walnuts, and we are supposed to be searching for amazing rich and peppery flavours.
Reference to eight channels that connect the Milky Way through Raxxla and witchspace, suggesting a structural or navigational framework involving multiple pathways.
Oh yes, of course. The eight channels connecting the MW through Raxxla/witchspace
Input planets, races and systems from The Alien World's Complete Illustrated Guide into Nav panel reveals discoverable locations. The Oisir-Raxxla founded Egypt and built pyramids as stabilizers for the Talmor Lens, enabling time/space manipulation.
I think I might have figured out something. I say, I, but there have been others who have assisted to find the next clues with this. Specifically certain Canonn members. This idea was first sparked by myself having the idea to input the planets, races and systems found in the Alien world's index into my Nav panel. I was surprised to find that there are indeed things to be found from doing that. In the Alien World The Complete Illustrated Guide they tell the story of The Oisir-Raxxla and they tell the story of how they had found earth and founded Egypt. Soon after, they had created the pyramids and the pyramids were the stabilizers of the Talmor Lens, which gave them the ability to manipulate time and space. Although, the builders of the pyramids (stabilizers) had been born, raised and m...
Speculation that Raxxla may be accessible via witchspace mis-jumps or wormholes, with alternative dimension rules potentially allowing bypass of permit restrictions and unexpected navigation outcomes.
Yes, I don't think there is anything special about that picture. I really hope there was. I want to do mis-jumps, explore witch-space, use alien devices to calculate the witch-space construct, or ultradimension, with different rules and end up in unexpected places. Also wormholes, interstellar subsystems and bypassing permit restrictions. Perhaps the true Raxxla is that creeping calling in subconsciousness that says "quit your job and start writing esoteric sci-fi novels".
Taking MB's statement literally, the only mandatory journey all players must undertake is entry into witchspace. This could be the required 'journey' to access or locate Raxxla.
Well ... lets dissect Michael's statement: It's a journey that everyone has to travel for themselves. What if he was being overly literal? Is there some journey in the game that simply can't be bypassed? It can't be LHS 3447 ... I know I didn't start there in my original account so there was nothing to force me to journey there. It can't be Shinrarta Dehzra because not everyone becomes Elite and becoming Elite doesn't force you to go there. The only journey that I can think of that you absolutely HAVE to take is the one into witchspace (unless you never leave your starter system which would be kind of pointless). Of course ... this is just assuming that MB's statement should be interpreted literally. Click to expand... Mhh even taken literally, since he was talking about Raxxla, "has...
Theory that Raxxla is located in Polaris with a stable portal to Witchspace, while Sirius acts as a waypoint/lighthouse to a one-way wormhole to Polaris. Suggests Sirius Corp researches wormhole opening mechanisms.
It's not Sirius, it's Polaris. Raxxla is in Polaris, however I'm not sure if it is a planet actually. The stable portal to Witchspace is in Polaris and Sirius is possibly an exit to a one way (or currently one way) wormhole to Polaris. That's why it is a Waypoint. I also thint Sirius Corp "lost" the secret to how to properly open the wormhole and this is what they are really researching... Check page 3. I think it is quite obvious what Waypoint is in that context. It's a lighthouse. http://www.starlearner.com/new-course/documents/3.1e Finding Polaris and Sirius.pdf Supplementary info: That mention in the books about people already being on Raxxla? That won't back down from hiring assassins to stop the ones on the track? That's Sirius Corp. As you know Raxxla contains portals to "oth...
Oolite lore suggests Raxxla exists as witchspace network with 8 celestial bodies ('Raxxla-1' through 'R8') interconnected by portals in cardinal and special directions (N/S/E/W/up/down/SgrA*/one near Bubble).
I hope Raxxla is not findable through simple eyeballing, but after a succession of deeds and achievements which grant its 'deobfuscation', and only for the one who completed the 'personal journey'. Like earning a permit to some locked system. A Quest. I hope the starting point is TDW faction (getting Elite the first step, then allied with TDW, then ...), even when I suspect the storyline being on standby, working as intended... That would add some so much in need depth to the game. And the Oolite version of Raxxla, being not a simple planet but a 'witchspace', a network of 8 (did I say eight ? ) portals in the MW (did I say in the MW ?) fits... a lttle. Because we know that The Myth is a celestial body. So, 8 bodies ('Raxxla-1' to 'R8') homing a portal which interconnects them. N/S/E/W/U...
Military ships equipped with point defense systems appear in supercruise during witchspace events. Altair confirmed location; phenomenon may relate to hidden mechanics tied to Raxxla access.
https://Please use another image host/a/msub2YC Witching space! These are real! Picked one up in Altair.Took like 15 min to spawn. Not sure what a military Imp Cutter was doing in a Fed system, but the Thargoid Worshipers lead ship is a Clipper. The ship had like 5 point defense equipped which makes things interesting. Awesome find Ilo. Are these new in 3.1?
Observer reported seeing potential irregularities during witchspace jumps including a second star hovering next to destination star. Raxxla location may be determinable only by observing visual anomalies during hyperspace transit.
The Micro Bit reference seems like fan fiction, but it would be interesting to hear the story behind it. The usual wiki comments section spam is usually less.. eloborate. I have been exploring lately, nominally searching for cool black hole systems, but as always, there's a bit more to it. A few days ago I thought there was something irregular in the witch space jump, like second star hovering next to destination star, but it is entirely plausible I was just a bit tired. Raxxla being in a fixed location only determinable by seeing something in witch space jump is interesting idea though. I don't usually travel long distances without listening to music, so I noticed only recently that space is pretty loud closer to core region. At first I thought it was coming from the core, but it seems...
Chi Persei shows a closer visual resemblance to star cluster formations encountered in witchspace compared to NGC 7822, suggesting it may be a candidate location marker for Raxxla.
Which one is the best candidate? Yours (NGC 7822) or mine (Chi Persei) ? Hard to make a choice... Click to expand... I jumped back on Elite at home over the weekend (PS4) because that account is still in the bubble (PC is marooned at Sag A*). I didn't achieve much other than buy a new ship and visit Lave, Tionisla and Teorge. I did however keep an eye out in Witchspace for the star cluster you were talking about and I do get where you're coming from now. There is certainly a passing resemblance to the one in your screenshot, so I agree that yours (Chi Persei) is much closer in appearance than what I had in mind (NGC 7822). Quite where that leads us now is another question... Was going to point out rOmiLaYu’s comment, but Scytale has beaten me to it. however, reading rOmiLaYu’s text...
The Dark Wheel text describes encountering a large prehistoric lizard with teeth, tail, and green scales roaring from Earth orbit, suggesting dinosaur/reptile imagery may be intentional lore connection to Raxxla.
By the way... The dino-tinfoiling jokes may not be rubbish, after all. (From TDW, about witch space: Spoiler According to legend, you might come through okay and breathe a sigh of relief, only to go into Earth orbit and wonder why that big lizard, with the teeth and the long tail and the green scales is roaring up at you, and warning you off of his nice Jurassic patch of prehistoric desert.
Station named 'Raxxla Gateway' could orbit a black hole (matching 'place that isn't a place') or comet, satisfying both door/gateway and celestial body criteria. Gateway stations exist throughout game.
From front page “A certain celestial body. Place that isn't a place, door that is also the key. The myth." well a “door” is also a “gateway”, and there are plenty of stations in-game that are named “xxxx gateway”, and since a station exists in/moves through space while orbiting its parent body, then it could also be viewed as a “celestial body”; so I don’t think we should ignore the possibility of “Raxxla Gateway” orbiting away somewhere in a system that has an obscure name. Especially if it orbited a black hole since that would fit the “Place that isn't a place” bit, as would the station orbiting a comet idea. Come to think of it I dont remember ever having encountered a comet in-game..... edit: TDW appear to be a particularly bloodthirsty lot. I got a secondary mission yesterday to ass...
Lucifer's orbital period was incorrectly translated from Frontier: Elite II (99 hours) to Elite Dangerous (99 days). The error appears intentional as it's specifically called out in the Gazetteer, suggesting deliberate alteration of historical data.
The only thing odd about the orbital behaviors in Sirius, is the orbit of Lucifer. It orbits about 20 times to slow to keep it's position around Sirius B. It would have to be one hell of a comet to achieve that. It's most likely a bug. I have reported it a long time ago, but got no response. Click to expand... Another odd thing about Lucifer's orbit is that it is specifically called out in the Gazetteer. It seems odd that Frontier would botch the job implementing a planet's orbit that had been so clearly described in the accompanying media from Frontier: Elite II.
Unusual orbital mechanics in Sirius system, particularly stations in Pareco orbiting very closely, could indicate a hidden celestial body. Comets with unmarked orbits may explain anomalous gravitational effects.
I've spent hours searching for that spot in Sirius. I still haven't found it. My wife isn't surprised. [where is it] Click to expand... could a hidden comet account for the odd orbital behaviour in Sirius? How does one go about finding a comet? (I presume its orbit isn’t marked) Why do the stations in Pareco orbit that comet so closely? Isn’t this breaking Newtons law of gravity?
System name 'Hors' (French: outside) linguistically connects to Witchspace and 'place that isn't a place' concept. Possibility that it contains gateway to Raxxla or represents 'outside' space metaphorically.
Here are the permit locked systems within 80ly of Tchernobog. I think I have permits for most of them. (*table*) Click to expand... The french hors is loosely tied to the place that isn't a place and other universe threads, since it means outside (outside is too big to be a specific place, except when its a name for some specific place and if it contains Raxxla, might be leading to the 'outside' space, witch space). Thoroughly searched that one?
Hors system contains Brightlight Training minor faction with Federation history. Hyperspace lights mentioned in Formidine Rift logs may connect to this system's lore and potential pathways.
The french hors is loosely tied to the place that isn't a place and other universe threads, since it means outside (outside is too big to be a specific place, except when its a name for some specific place and if it contains Raxxla, might be leading to the 'outside' space, witch space). Thoroughly searched that one? Click to expand... No, will only have paid it a brief visit after getting the permit. I see that there is a minor faction there called Brightlight Training. There's an old galnet article about the Federation doing some work with them. I'm thinking about the hyperspace lights mentioned in the Formidine Rift logs... could get allied with them but they only have 8% influence so it might take a while.
David Braben never explicitly confirmed Raxxla is a planet. Non-canonical Oolite lore suggests Raxxla could be witchspace with eight interconnected portals across the Milky Way rather than a celestial body.
Point of Order!!!! I may be old,with a poor memory, but I don’t think DB ever “confirmed there is a planet called Raxxla”. Click to expand... Right, wise old man ... Any imaginable inconsistency with the official RH's lore coming from FD is always a heavy possibility. Who would deny ? I can perfectly imagine Raxxla turning out not to be a planet inhabitaded by twisted people or even a certain celestial body. But, in this case, what a lack of respect for the RH's work to keep calling "it" Raxxla, isn't it ? IF they change the object, they should also change the name of the object. For myself, the non canon "Oolite Raxxla" is the one which seduces me most. Witchspace. Eight interconnected portals across the MW, etc... Are they really alien or are they frauds? Click to expand... G...
Reference to David Braben's Oolite books describing Raxxla as a rogue planet that appears and disappears via witchspace in other systems. Suggests FD may have implemented rogue planets as 'dark systems' from fiction, with Raxxla historically placed in Lave.
IRL there should be many rogue planets in the galaxy as gas giants migrate around a system during its development and can eject planets entirely, however if they were to be detectable, what would they be called in the nav panel? They would essentially form their own system but should not have a normal system name as that is based on the system’s main star category, not any planets therein. So it might be that FD put this object type into the journal spec to represent the “dark systems” that were mentioned in the FD-spnsored books, but haven’t implemented them. In his Oolite books DW had Raxxla as a rogue planet which appeared and disappeared (via witchspace) in other, normal, systems. Wasn’t it supposed to be in Lave at one time? It might be that FD implemented them in his way, with perhap...
An alternative theory that Raxxla is not a physical celestial body but a 'Raxxla Gateway' station operated by a third alien race, trading in artifacts. This would explain Raxxla being mythologized while actually existing as a tradeable destination.
So, with that in mind, do we think that when we do find Raxxla, if it does have a doorway / portal to another "galaxy", that "galaxy" will really just be another point in the Milky Way? I say "just": jumping right across the galaxy through portals or "star gates" would be pretty cool in itself. Might they allow access to regions of space that are otherwise permit locked from outside? Click to expand... I think that’s an interesting possibility, though I’m not so sure whether FD would go to that much trouble in programming the game. I lean more to the “Raxxla Gateway” station trading in artefacts from a third alien race. edit: however as Luko said “what better way to hide something than in a myth”, so Raxxla exists (DB has said so) but it may be nothing like the myth as presented in...
Elite Plus contained a ninth galaxy accessible only by hyperspacing into Witch Space, suggesting historical precedent for hidden space mechanics in Elite canon.
Look what arrived today! Click to expand... Quickly, look under 'R'! Any Raxxlans? Btw, while looking for EDRPG: "Elite: Dangerous Role Playing Game (ED RPG) is the subject of an intellectual property dispute and is currently unavailable." And here's some info that might be canon: https://www.edrpg.co.uk/free-stuff/ I also found this on wikipedia (no source): "Elite Plus had a ninth galaxy that can only be reached by hyperspacing into Witch Space"
Raxxla is described as a 'place that is not a place' that will never appear on the galaxy map and cannot be jumped to normally, not due to permit-lock but something fundamentally different about its nature. The poster suggests it may relate to witchspace or similar alternate dimensions.
I think i know what Raxxla really is. Why it's a "place that is not a place", and real reason why everyone so interested in it's recovery. Everything about this "mistery" starts to make sense for me now. Even why it will never be found on galaxy map. And will never be possible to jump into this system. And it's not because it's permit locked. It's not. It's different. And no, it's not in game. Never was. And not in 3.3 (yet). It's a start of a very long story about something that we are already a bit familiar with by now..
In Oolite predecessor, Raxxla was identified as witchspace itself rather than physical location, suggesting Elite's Raxxla may relate to hyperspace/witchspace mechanics rather than traditional system.
Something like ... https://en.wikipedia.org/wiki/Mythago_Wood ???? And remember, in Oolite Raxxla is the very witchspace itself. So not a recent idea. (Doc, any idea about this RH's work?) As I already asked here, can some Game Dev geek say if it would be possible to implement that Raxxla thing in the game without the team of part of it knowing about it ? I doubt MB and DB would do the programming by themselves... The hypothesis was DW's tweet. "I am pretty sure that only MB and DB know the location of Raxxla". But things may have changed since. Click to expand... Ah I’ve never been a Twitter, did DW really say that? Wasn’t aware of it. It’s quite possible since I suspect that the handmade systems are not “programmed” per se but inserted into the Stellar Forge as a database entry th...
Analysis of Antares, Starship 1, and Jacques Station hyperspace incidents all occurring on trajectories toward galactic core. Codex hints reference radiation, core direction, and cosmic objects undetectable by current means.
I think we should be heading towards the core. I ED we know of three events involving hyperspace failure. Antares, Spaceship 1 and Jacques station. Antares was going from Sirius to an unknown system. The wreckage was found in Luyten 205-128. Almost straight towards the core of the galaxy. Starship 1 was going from Furuhjelm I-645 to Azaleach, when it blew up. Towards the core. Jacques was going from Gliese 1269 to Beagle Point. Also directly towards the galaxy core. Hints from the codex: Spoiler 1. To the jewel that burns on the brow of the mother of galaxies. 2. Cora. 3. Omphalos (navel of the world) The Astrophel hints indicate in my opinion, that we are looking for a body with strong radiation that isn't detectable for us. A cosmic object that do not radiate electromagnetic...
Observer at Zurara wreck site noting intention to search for undiscovered elements using new exploration tools (FSS). Suggests Zurara site may have additional secrets.
Nice coincidence. Arrived at Zurara yesterday to wait for chapter 4. Right now it's very lonely out here. But I still hope that there might be something left to discover. Especially with the new tools to come. :O
Both Dynasty and Jacques Station reported hearing whispers in witch-space, providing two directional vectors for Raxxla location search beyond the Formidine Rift area.
Hmm, that gives us two directions. Unless Jaques malfunctioning drives gave him an express tour of the galaxy, that is. Click to expand... I rescue my message from Reddit with my theory about the location of Raxxla: ...... I have the theory that Raxxla is placed near the Formidine Rift. The ship that was exploring that place that was found some years ago would be investigating something related to it. Bovomit area is forbidden, and it's placed in that direction. Another interesting point is that Sirius Corp started colonizing a line of systems in that direction, but abandoned that work (Sothis and Ceos). It's being said for long that Thargoids were coming, and my theory is that Sirius started building a "road" to evacuate humanity towards Raxxla. Humanity is in severe risk of being ...
Dynasty expedition reported hearing whispers in witch-space described as siren songs. Combined with 'jewel that burns on the brow of the mother of galaxies' pointing to Cassiopeia, suggests Raxxla location in Elysian Shore outer rim where Dynasty passed through.
From the Codex entry on Raxxla. "To the whisperer in witch-space the siren of the deepest void" Didn't Dynasty report hearing whispers in witch-space? They also referred to them as songs of sirens. Add this to 'the jewel that burns on the brow of the mother of galaxies' being Cassiopia (How did people find this?), you end up back out into the Elysian Shore and the FRift. Lovely, we're back here again. Obfuscated IN the outer rim, not BY the outer rim. So I'd say Dynasty passed right by Raxxla. So we're looking at the outer span of the Elysian Shores. To narrow it down a bit, we'd need to know where Dynasty started hearing 'whispers'.
Suggests examining the waveform structure of witchspace audio sounds in the game for hidden patterns or information that might indicate obfuscated location data.
Tinfoil Fedora donned Whisperers of witchspace - the witchspace cacophany we hear our ship simulate Sirens of the deepest void - voids are empty, not deep; but notes can be. Key that is also a door - a key can be low, yes? So, brow of the mother of galaxies from collective research - zeta Cass In witchspace between zeta Cass and .. capture the whisper and analyze the audio Find clue At least it's a variable to rule out Click to expand... has anyone looked at the wave form of the witchspace sounds?
Proposes analyzing witchspace engine sounds for encoded information, with zeta Cassiopeiae as the 'brow of mother of galaxies' and the witchspace between Zeta Cassiopeiae and another location as the search area. Suggests capturing and analyzing witchspace audio waveforms.
Tinfoil Fedora donned Whisperers of witchspace - the witchspace cacophany we hear our ship simulate Sirens of the deepest void - voids are empty, not deep; but notes can be. Key that is also a door - a key can be low, yes? So, brow of the mother of galaxies from collective research - zeta Cass In witchspace between zeta Cass and .. capture the whisper and analyze the audio Find clue At least it's a variable to rule out
Suggestion to analyze waveforms of witchspace sounds across six equidistant systems from Zeta Cassiopeia, potentially combining and subtracting waveforms to identify patterns.
has anyone looked at the wave form of the witchspace sounds? Click to expand... I think they've been looked at before, but maybe different regions look a bit different. If there were six equidistant systems from Zeta Cass, I'd say check the waveforms for witchspace between them all and maybe do some adding and subtracting of the combined waveforms.
Suggests Raxxla functions as a portal/gateway to Witch Space (dimensional plane where Thargoids exist), connected to hyperdiction mechanics.
Contemplation based on "forbidden" book and in-game content: 1. Raxxla is a rogue planet, traveling from system to system (like mega-ships in the game) 2. It can be followed (founded) by tracing gravity anomalies (anomalies are in the game) 3. DW is providing future tech to all powers (engineers) 4. Raxxla is a portal to Witch Space (another dimensional plane where Thargoids are hanging around, hyperdiction) 5. There is a task in-game to identify all traits of anomalies that leads to some discovery (bugged for now) 6. Anomalies are guarded with Thargoid weapons (wake-holes to Witch Space) Sum, ergo cogito.
Suggests re-analyzing witchspace jump sounds for subtle variations or changes dependent on jump location, as these may represent the 'Whisperer in Witchspace' referenced in Dark Wheel toast.
"To the jewel that burns on the mother of galaxies! To the whisperer in witchspace, the siren of the deepest void! The parent's grief, the lover's wore, and the yearning of our vagabond hearts. To Raxxla!" -Dark Wheel Toast Mother of galaxies = Cassiopeiae Jewel = Zeta Cassiopeia Whisperer in Witchspace - ? Siren of the deepest void - ? The Parent's grief - Fluk the Dog (check the inhabited heart system) Lover's Woe - Reference to sonnet 19, Astrophel and Stella Click to expand... IMO Whisperer in Witchspace = Siren of the deepest void Still they must be something, the sound of witchspace, i guess, was already spectrum-analyzed, but may be we should do it once again, there could be subtle changes in it (or they could appear depending on your jump, another theory to check). Ho...
Analysis of witchspace sounds from Cassiopeia Z, Cassiopeia A, and random systems using spectrum analyzer showed identical frequencies 0-20kHz, suggesting witchspace audio is not location-specific or the clue requires specific system visitation.
Ok, visited Cass Z and Cass A, recorded the withspace sounds, both jumping to them and out of them, also had a previous recording from some random system. All 5 were identical on the spectrum analyzer from 0 to 20kHz, so that's not where to look for the key to "Whisperer in witchspace, Siren of the deepest void". Either there's no key in witchspace sounds, or Cass Z/A are wrong systems, or that sound would appear only if you jump to the right system, either way - it's a dead end, IMO. As a side note - google for "Siren of the void" does return a short story, written ~1y ago, the story ends this way: “I hear you saw a siren of the void. Mind tellin’ me where?” They all blinked up at him stupidly. After a quiet minute, the greenhorn stuttered out the coordinates. Click to expand... A...
Analysis of witchspace sounds and system investigation at Rho Cassiopeia in Formidine Rift found no spectrum anomalies or unusual features, supporting theory that witchspace audio clue is either inactive or system-specific.
Ok, visited Cass Z and Cass A, recorded the withspace sounds, both jumping to them and out of them, also had a previous recording from some random system. All 5 were identical on the spectrum analyzer from 0 to 20kHz, so that's not where to look for the key to "Whisperer in witchspace, Siren of the deepest void". Either there's no key in witchspace sounds, or Cass Z/A are wrong systems, or that sound would appear only if you jump to the right system, either way - it's a dead end, IMO. Click to expand... Did the same with Rho Casseiopeia out in the Formidine Rift, and also didn't find anything weird on the spectrum analyzer, nor in the system itself. As a side note - google for "Siren of the void" does return a short story, written ~1y ago, the story ends this way: And of course no c...
Links Raxxla codex phrase 'whisperer in witch-space, siren of the deepest void' to Formidine Rift generation ship logs mentioning 'weird voices in jumps' and 'siren song'. Questions whether this connection between witchspace phenomena and FR exploration has been investigated as Raxxla clue.
Hello there, i'm off to sleep so i won't be able to read answers until my lunch break tomorrow, but i couldn't resist asking the question directly here (sorry if it's already been investigated, i've only started replaying a bit in recent days and am outdated on many topics): Is the "To the whisperer in witch-space, the siren of the deepest void!" part of the Raxxla codex entry something that was known beforehand? Because it sounds new to me and... it also sounds an awful lot like what is described in the messages left on Formidine Rift alpha site: - "Could have sworn i heard some weird voices in the last jump" (message 2/6). - "A siren song" (message 5/6). Has it already been investigated/dismissed? I'm currently heading straight to the Zurara from FR delta site, after which i plan to...
Proposes common thread linking: strange sounds/visions in hyperspace, drive failures, Jacques' missed jump, Halsey's accident, and Antares reports. Suggests witchspace events may be deliberate markers or defensive mechanisms related to Raxxla location.
I'm going to that system now, and try to jump in from every system. Let's see if there is anything out of the ordinairy in witchspace. Click to expand... There is something goin on in witch-space. These reports, Jacques miss jump, Halsey’s accident and the Antares story, all have common components. Strange sounds or vissions in hyper-space and drive fail.
Multiple GalNet incidents (Jacques miss-jump, Halsey's accident, Antares story) share common components: strange sounds/visions in hyperspace and drive failures. Proposes compiling all documented miss-jumps to identify a potential 'Bermuda triangle' region in witchspace.
There is something goin on in witch-space. These reports, Jacques miss jump, Halsey’s accident and the Antares story, all have common components. Strange sounds or vissions in hyper-space and drive fail. Click to expand... I wonder if we could compile the GalNet miss-jumps? Maybe there's a region of (witch)space which is a sort of Bermuda triangle, well pyramid, and then try jumping in/out of it to see if we can miss-jump too. Some are probably just relating to Thargoid teases, remember when the hyperspace interdictions were just rumour, but could be something.
The Dark Wheel's toast hints at what they know about Raxxla but doesn't contain complete information since they haven't found it themselves. 'Whisperer in Witchspace' and 'Siren of the Deepest Void' may reference the same phenomenon—the hyperspace jump sound that could identify Raxxla's portal.
Yeah, i know, right? So how de we find it/him/her? Is is the same as Siren of the Deepest void, or is it something else? Is that toast at all a path, or just a toast that means nothing? It's just that if we try to fir something into some theory - we can't just ignore things that don't fit. It should have a reson why it should be avoided. Click to expand... I think the toast contains hints to what The Dark Wheel knows. They obviously don't know everything, as they haven't found Raxxla them self. Interpreting the toast could help us part of the way, but not all the way. I also think the whisper in witchspace and the siren of the deepest void is the same thing. It's the hyperspace sound we hear in every jump. The Raxxla portal probably makes the same sound. We might be able to hear...
Siren-like sounds in Elite are often generated by gas giants; analyzing FSS spectrum sounds from different gas giants across the galaxy may reveal anomalous signals related to the 'siren of the deepest void' clue.
Another thought....Maybe we need to start looking for a black hole that sings? Find a black hole that emits some form of "sound" to analyze? it's a stretch, but would line up with the "siren of the deepest void". Can't get cmdr Guru's post out of my head, regarding Maia's BH. If still taking that line literally instead of following the Lyre theory, maybe take an audio sample from the new FSS scanner? If anyone found raxxla, you think they'd keep it a secret from the rest of us, to keep the hunt going and laugh at whatever absurd theories we have on this thread? Grabbing more tinfoil. Click to expand... It's a nice idea about FSS spectrum sounds. Personally, most siren-like sounds are emitted by diffrent gas giants. I know those sounds were taken from reallife data, but it doesnt mea...
Clustered hyperspace jumps in a contained region of space exhibiting abnormal behavior may indicate the presence of a gateway or portal structure similar to witchspace entry points.
It’s in witchspace, isn’t it? Click to expand... Speaking of, I've had some of these odd hyperspace jumps recently, all in a fairly contained bit of space... coincidence? https://i.Please use another image host/FmoPvgB.jpg Looks like a gateway to me!
The hyperspace jump sound (whisper in witchspace/siren of deepest void) could be used to detect a Raxxla portal from greater distances than visual scanning, possibly through audio spectrum analysis.
I think the toast contains hints to what The Dark Wheel knows. They obviously don't know everything, as they haven't found Raxxla them self. Interpreting the toast could help us part of the way, but not all the way. I also think the whisper in witchspace and the siren of the deepest void is the same thing. It's the hyperspace sound we hear in every jump. The Raxxla portal probably makes the same sound. We might be able to hear it, farther away than we can see it? Click to expand... Personally i think it's not the hints to what DW knows about Raxxla, but hints to how find/join DW in their hunt for Raxxla. As for the Siren part, there might be a message, coded inside that sound. Had no luck finding it using spectrum analisys in audacity, but someone might come up with a better idea. ...
Proposal to collect and overlap witchspace sound recordings across different regions to detect anomalies or ripples that might indicate Raxxla's location or a gateway effect.
Speaking of all the sirens, I've been thinking. Was there anyone who did any research into the sound of witchspace? I know that majority of time (if not all the time) it sounds pretty much the same, but what if (grab more tinfoil) we get a bunch of witchspace sound recordings from all across the bubble / galaxy and overlap them? Maybe there's something noticeable in there? Process of elimination. If Raxxla is supposed to be this big gateway, portal or whatever to some new land, could it be that it leaves an effect or a ripple in witchspace?
Ships exploding during hyperspace entry (Starship One incident) and mysterious disappearances of people/ships may be related to Raxxla and witchspace anomalies. Generation ships show similar unexplained disappearance patterns.
Indeed. There have been ships lost in space before. Click to expand... There are 2 separate issues, afaiu. 1. Ships going BOOM entering hyperspace (Like Starship One). That part of a story, as to why that happens and what exactly happens - is one question to explore. Considering the experience former president had during Starship One incident - might be in some part be connected to RAxxla search. Or at least has some unexplored part. 2. People disappearing, while everything else stays intact. There's one surface site which had that happen, there's that yacht from recent galnet article, and also i've heared that one of generations ships had the same thing happen. There's no indication as of yet for what happened, how, and how it is connected to anything at all.
Hyperdictions began ~2 years ago suddenly. First recorded in Aries Dark Region. Similar occurrences reported far from human space years prior, suggesting historical precedent.
What is hyperinterdiction. Is that getting pulled from a system to system jump? How and when did that start happening? And if so where did it occur? Click to expand... Yes. They began almost exactly two years ago. They suddenly just started happening for no apparent reason with cmdrs being pulled out of hyperspace by an Unknown Ship and having their ship be disabled and then scanned before, for reasons as unapparent as those for the initial hyperdiction, the Unknown Ship would simply leave. The first was in Aries Dark Region IIRC. Of course, the reports of similar sounding occurrences far from human occupied space many years ago were only discovered afterwards...
Commander experienced Thargoid hyperdiction (shutdown, scan, release) by scout ships. Questions whether hyperdictions are linked to disappearances and whether hyperdicting Thargoids represent a distinct faction.
Concerning the diappearances: Had my first hyperdiction by two Tharg Scouts on saturday night. Got pulled from hyperspace, was treated to a shutdown and then scanned. Could the hyperdictions be somehow linked to the disappearances and are those hyperdicting bugs the same we have been fighting all along or do they believe to the other faction?
Testing hyperspace cocoon theory at the black hole in Maia confirmed FSD Interruptors cannot be fired at black holes, but conventional weapons work against local pirate threats.
I'll be paying Ananke a little visit on my way back to Sol. Btw: Tried the hyperspace cocoon theory on the black hole at Maia. (As expected) You cannot fire FSD Interruptors at the black hole, but Beam Lasers and Multicannons at the pirates lurking there. Which I did.
Report of visual phenomena in galmap where a star appears adjacent to another star then disappears or is absorbed after observation, potentially related to twin systems or high-quality galmap rendering settings. Also questioning whether planetary cost variations have in-game significance.
Out of curiosity, has anyone seen a phenomenon where a star in the galmap has another star next to it but then has it disapear after looking at it for a while? Like it's absorbed by the other star. I keep getting this. (NVM, I think it might be because I set the galmap settings to high quality.) I'm also getting this. It's a previously visted star with the lines coming from it without focus.(I think that is just a neutron with the map being funny.) https://i.Please use another image host/cwt820T.jpg And I wonder if the cost of planets has any signifigance to anything in game... https://forums.frontier.co.uk/showt...ants-w-life-pay-less-than-Gas-Giants-w-o-life
An object tentatively marked as M42 in a screenshot may actually be a distant in-system neutron star or white dwarf rather than part of the skybox. When zoomed, it resembles a jet cone structure.
Mmm, haven’t been involved with Canonn much since they moved to Discord. I think the three galaxies in that pic are more likely to be usable for triangulation, so not worried about the star colours being incorrect. But on Scytale’s pic the names of the upper two galaxies are cropped out, hence my interest in the source. I gather this is your hypothesis with no evidence, but would be interested in what you think are the galaxies. Click to expand... Sadly, I have no idea what those 2 galaxies might be, I just marked them to call attention to them. It's also possible that the object that I tentatively marked M42 here is actually not a part of the skybox, but a far away in-system neutron star or white dwarf - when you zoom in, it looks a little like a jet cone. Here's the closeup of the h...
Raxxla as 'place that is no place' connects to mythological concept of liminal spaces guarded by Hagazussa (witch figure). 'Whisperer in witchspace' parallels the guardian concept from Hans Peter Duerr's ethnological work on civilization borders.
*tinfoil* Back to the place that is no place and the whisperer in witchspace... As stated earlier the place that is no place can be seen as the place in between. I wrote about that when posting my Avalon theory (disapproved). However I once read a book by German Ethnologist Hans Peter Duerr (Traumzeit. Über die Grenzen zwischen Wildnis und Zivilisation - rough translation: Dreamtime concerning the borders between the wild and civilization). Some part of the book is about the place that is no place in mythology and about the person guarding it: The Hagazussa (today hag. See for Etymology here: https://de.wikipedia.org/wiki/Hexe#Etymologie and sorry there is no english version of this wiki entry but french, russian and spanish are provided.). The Hagazussa is basically a witch. The Wiki I ...
The phrase 'whisperer in witch space, siren of the void' may refer to UA or UP anomalies, with Maia black hole and witchspace audio as investigation points. A threat 8 Thargoid attack black box was found during investigation.
"The whisperer in witch space, the siren of the void". I really didn't know how to interpret this. I dont know if the witchspace sound had ever been audibly analyzed. But thargoids hang out in witchspace, I figured it was as good a place as any to start. So I took off for the maia black hole, nothing interesting in its tourist beacon, but was given a tip off mission during the 20 minute ride there. It was to find a black box from a nearby system with no unique name. I found the black box from a threat 8 thargoid attack, turned in the mission, but nothing else. Click to expand... I’ve said it before, & I’ll say it again, especially if your interpretation of the first clue led you to Maia, but whisperer in witchspace, siren of the void could imply either UA or UP.
Raxxla may not be static but moves erratically within wormhole anomalies, explaining how a location could be lost or forgotten despite billions of nav computers and exploration databases in the bubble. This would prevent permanent discovery and allow the hunt to restart cyclically.
Speaking of, couldn't Raxxla still, in all theory... just... move? Click to expand... I think that is a almost neccessary conclusion. In a galactic human bubble with billions of nav computers and exploration databases it is unexplainable, how a static location with known coordinates can suddenly be lost or forgotten. If it moves however... in erratic ways like within a kind of random wormhole anomaly a "place that is not a place" could be easily lost at some point in time. And it could be neccessary for another reason. Neccessary for solving this problem: Once Raxxla is found, the hunt for Raxxla will be over. It´s going to restart however if it disappears again after 4 months. everyone could try to find it, see it, use it for a while and then the hunt starts all over again. FDev ...
Raxxla icon's central circle with surrounding elements may represent Sol locked/aimed for jump as viewed from inside 'The Portal,' suggesting the icon depicts witchspace navigation visualization.
BTW, the back image seems to be related to the back of a station interior. The 3 part circumferences are and upside down reticule on the system map or something seen in the front of the interior of a station potentially. Click to expand... Or perhaps Sol aimed/locked for a jump as seen from the inside of The Portal.
Dark Wheel toast may be a veiled map to Raxxla or a dark station. The Void frequently appears in Raxxla research and likely represents a significant step on the path to finding Raxxla. Portal concept suggests two endpoints.
I agree with Jorki, we need to be actively searching in-game actually following up leads and proposing ideas rather than trying to tear down and argue about lore. In my honest opinion, I am convinced the toast is actually a veiled map and it seems The Void comes up a lot when researching, this leads me to believe that The Void is definitely a step on the path to R. How exactly it fits into the overall map is unknown as of yet. I am not in a position to reach The Void as it is and I doubt there are many CMDR's paying attention to this thread are?? If we could poke around that area it would be a step towards either confirming or debunking the theory. Another thing that plays on my mind is the 'Portal' aspect of the legend, portals have two ends, may be worth keeping this in mind whilst ...
Amphitheater image from purged lore book may relate to location of omphalos rift. Suggests structure could be henge-like with astronomical alignments.
Amphitheater (from the 1st purged *lore* book ) Click to expand... Huh, that’s an interesting view of it. If it is some structure like that, maybe that’s where the omphalos rift is stored.
Drew Wagar's description of omphalos rift has similar feeling to witchspace flux and Guardian sites, suggesting shared origins or nature.
Omphalos rift.. or witchspace flux? Drew Wagar's description of the place somehow has similar feeling to it as do Guardian sites.
Raxxla could be hidden using mechanics similar to Thargoid incursion zones: permanently present but invisible and non-interactive, becoming accessible only during specific time periods or weekly ticks.
Would be very weird, even nonsense, that the PF gets a system locked with Raxxla in. Quite inconsistent from a lore point of view. I don't think that obfuscated = locked . I hope it will turn out to be something more... exotic ? But with FD, who knows ? Click to expand... "A place that is not a place, a door that is also the key." -> "A place that is not placed at the same place all the time, acessible only when the key (time-lock) is right." If I would be FD I would made it obfuscated using the same mechanic like thargoid incursion zones. Present all the time but invisible and non-interactive, active only during certain periods (weekly tick e.g.) "A planet not gravitational bounded to a star" but time-based bounded so it never appears on the same place in the system - switching d...
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