Raxxla may be implemented as a rogue planet similar to ancient probes—placed within a system but unorbiting, distant, and only detectable from specific angles or methods. Explains sparse discovery clues.
Original theorist: Dielos -- View original post
Hypothesizes Raxxla may be a rogue planet implemented similar to ancient probe in Sol - placed in a normal system but very distant, unorbiting, and only detectable from specific direction. Notes rogue planets would be ice-type and landable in Horizons.
Hello Commanders, I'm sharing this with you in the case you missed it: http://www.drewwagar.com/progress-report/raxxla-the-definitive-guide/ From the wording chosen by Drew I'd bet that he doesn't know the location, only DB. Then I have an idea, if you remove all filters from the map, you can see some "bright spots": maybe one of those "bright spots" include a very special system? On the other hand, it could be in a zone with a very difficult access, such as out of the plane of the galaxy, with sparse systems. Which one would be the most probable choice by FD, knowing that "there will be no clues"? Click to expand... Thanks for the link, very interesting! I actually think that there has to be hints, nobody found them yet, or we did and didn't realize. Probably the elite missions are...
Proposes Raxxla is a rogue planet existing as unclassified star or visible only in realistic galmap view. Suggests searching for unbound celestial objects reduces search space significantly.
According to Drew Wager, Frontier (David Braben to be exact) has confirmed in an interview with him that Raxxla has been in the game since its release "I spoke to David Braben directly in 2014 and he confirmed to me that “It’s out there and we (FD) know where it is.” – So it does exist." According to the lore, it could be either a moon or a planet. This being the case means that it can only be discovered through a detailed scan, which also means that the chance of any explorer discovering it is about 1 in 4 trillion, and the chance of this explorer noticing the name after scanning it is even lower. Heck for all we know, it could have already been discovered. - - - - - Additional Content Posted / Auto Merge - - - - - I might be getting a bit ahead of myself with this, but I did just notic...
Suggests narrowing search scope by focusing on nebulae only, proposing these as logical hiding places for Raxxla.
According to Drew Wager, Frontier (David Braben to be exact) has confirmed in an interview with him that Raxxla has been in the game since its release "I spoke to David Braben directly in 2014 and he confirmed to me that “It’s out there and we (FD) know where it is.” – So it does exist." According to the lore, it could be either a moon or a planet. This being the case means that it can only be discovered through a detailed scan, which also means that the chance of any explorer discovering it is about 1 in 4 trillion, and the chance of this explorer noticing the name after scanning it is even lower. Heck for all we know, it could have already been discovered. - - - - - Additional Content Posted / Auto Merge - - - - - I might be getting a bit ahead of myself with this, but I did just notic...
Proposes Raxxla is undiscoverable through normal system scanning due to being a rogue planet. Suggests discovery method similar to ancient probes in Sol—requires physical proximity to trigger.
Hi. I've been looking for Raxxla for some time now. I new about this thread, but didn't really follow it as it seems that the only hint being followed was those missions in the OP, which you can only get on Elite. As I believe FD wouldn't have placed something in the game and then locked it to a select few, I started looking at other approaches, which by the way all failed (or are yet inconclusive). I'll post them here just in case someone can finally kill my theories and I can rest in peace, help them move them forward, or at least give another approach and discussion to this search... "A planet older than the Galaxy itself" - With this sentence in my head (found here), I started searching Wikipedia and other astronomical sources for the oldest stars in our galaxy. I was surprised that ...
Discussion of whether sunless/rogue planets exist in-game as potential Raxxla locations. Poster claims they have been found and references exploration forum.
Well I don't have much time now but look on the exploration forum. Click to expand... Thanks. Scouring that part of the forum for some info. Still don't have nothing, but if it's there I'll find it!
Poster reports finding a ringed Earth-like world orbiting a black hole, noting it as potentially relevant to sunless planet research but acknowledges landing limitations.
Thanks. Scouring that part of the forum for some info. Still don't have nothing, but if it's there I'll find it! Click to expand... Found a ringed ELW in a black hole system, although not sure that counts, and not even interesting for now, since we can't land on it. - - - - - Additional Content Posted / Auto Merge - - - - - 2016 should be a good year to hate me in. Cheers, Drew. Click to expand... Think I love you now
Proposes researching rogue planets cataloged as 'sub-brown dwarfs' as potential Raxxla candidates, suggesting different discovery methodology needed.
Hi. I've been looking for Raxxla for some time now. I new about this thread, but didn't really follow it as it seems that the only hint being followed was those missions in the OP, which you can only get on Elite. Click to expand... The original missions seems to have stopped for me, I tried this weekend to coax some of the Missions from another 'fresh' system, but with no success. I fear they (the original missions) has disappeared altogether. As I believe FD wouldn't have placed something in the game and then locked it to a select few, I started looking at other approaches, which by the way all failed (or are yet inconclusive). I'll post them here just in case someone can finally kill my theories and I can rest in peace, help them move them forward, or at least give another approach...
Raxxla is hypothesized to be a rogue planet that can be identified by looking for a large 'X' in system maps where a sun would normally appear. The search should focus on planets that don't orbit a host star.
Yay for impossible quests! Anyway its more than likely that Frontier hasn't made it that impossible. Raxxla is only supposed to change places every few years, so it doesn't move too often. Also the whole looking for anomalies thing would make the search completely impossible unless the planet was inside inhabited space, so we can probably rule that out as well. Realistically, just looking for planets that don't orbit a host star should be sufficient to find it. Method below: Spoiler Rouge planets that are within systems can be found by looking for a large "X" where a sun would normally be in the system map before a string of planets. There is no proven method to finding Rouge planets that are not within a system. I'll do some searching around where Lave's moon used to be, and see if...
Rogue planets within systems can be detected by visual anomalies (large 'X' markers) in the system map interface before the planet string.
Yay for impossible quests! Anyway its more than likely that Frontier hasn't made it that impossible. Raxxla is only supposed to change places every few years, so it doesn't move too often. Also the whole looking for anomalies thing would make the search completely impossible unless the planet was inside inhabited space, so we can probably rule that out as well. Realistically, just looking for planets that don't orbit a host star should be sufficient to find it. Method below: Spoiler Rouge planets that are within systems can be found by looking for a large "X" where a sun would normally be in the system map before a string of planets. There is no proven method to finding Rouge planets that are not within a system. I'll do some searching around where Lave's moon used to be, and see if...
Analysis of 'Mutabilis' by Drew Wager indicates Raxxla is a rogue planet traveling through witchspace on predetermined routes (one stopping point is Lave), completing a full cycle every few decades. It was the original witchspace hub created by now-ancient aliens.
After some much further checking (Take a look at "Mutabilis" by Drew Wager in Google Books), it seems that if FD is going off of the original lore, Raxxla is a Rouge Planet that travels though witch space, stopping at predetermined points along the way (one of which is Lave). The entire cycle completes every "few decades." Raxxla was the hub that kept witchspace operational (The aliens that created Raxxla also created witchspace), but using it as a transit system damaged it over time, which seems to have led to the creation of the Frame-Shift Drive. Anyway, according to the lore, the only way to find Raxxla was to look for witchspace anomalies (in the form of wormholes) or gravitational anomalies (in the form unusual planetary orbits) in normal systems. Using some basic math based on what...
Raxxla is a rogue planet moving through witchspace with stops at predetermined points including Lave. Can be found via gravitational anomalies in normal systems and witchspace wormholes. Discovery scanners may not register it until very close proximity.
After some much further checking (Take a look at "Mutabilis" by Drew Wager in Google Books), it seems that if FD is going off of the original lore, Raxxla is a Rouge Planet that travels though witch space, stopping at predetermined points along the way (one of which is Lave). The entire cycle completes every "few decades." Raxxla was the hub that kept witchspace operational (The aliens that created Raxxla also created witchspace), but using it as a transit system damaged it over time, which seems to have led to the creation of the Frame-Shift Drive. Spoiler Anyway, according to the lore, the only way to find Raxxla was to look for witchspace anomalies (in the form of wormholes) or gravitational anomalies (in the form unusual planetary orbits) in normal systems. Using some basic math ba...
Hypothesis that Raxxla is a rogue planet, referencing Wikipedia's discovery of rogue planets and Stellar Forge accuracy. Raxxla likely a fixed POI placed by FDev rather than procedurally generated.
Hi everyone, hi The Black. I read that tonight very carefully and the whole. Very interesting quest and method. I think the method is the right one. Brute force method, here, wouldn't be doable, which mean that that quest should be longer than expected. Some thoughts about the "Dark Wheel" missions (sorry for the followed words, I'll quote Drew Wagar from memory, I have no links, but I guess Drew could confirm). 1 Drew said few times (the most recent was when he was a guest the BroCast of Josh Hawkins, a CoR was also guested by Josh but I don't remember who) that Raxxla could be found by everyone in the game, which mean that is not necessary to be Elite to find evidences or clues, nor having Horizon. Then, Raxxla is not settle on a planet, it must be in space. 2 He also said that it ...
Analysis of in-game rogue planet identification: planets orbiting 'X' instead of stars, often with very large orbits. These may represent rogue planets or binary star barycenters.
Well... Happy to see this is recovering interest!!! Hi everyone, hi The Black. About the rogue planet hypothesis (this one is my favorite, to be honest). The very first rogue planet, if we believe Wikipedia, was found in 2011 ("Astrophysicist Takahiro Sumi of Osaka University in Japan and colleagues, who form the Microlensing Observations in Astrophysics (MOA) and the Optical Gravitational Lensing Experiment (OGLE) collaborations, carried out a study of microlensing which they published in 2011. They observed 50 million stars in the Milky Way using the 1.8-meter MOA-II telescope at New Zealand's Mount John Observatory and the 1.3-meter University of Warsaw telescope at Chile's Las Campanas Observatory. They found 474 incidents of microlensing, ten of which were brief enough to be plan...
Theory that Raxxla is a fast-moving rogue planet appearing in different systems as it passes through. References older lore of Raxxla appearing and disappearing in Lave system.
Well... Happy to see this is recovering interest!!! Hi everyone, hi The Black. About the rogue planet hypothesis (this one is my favorite, to be honest). The very first rogue planet, if we believe Wikipedia, was found in 2011 ("Astrophysicist Takahiro Sumi of Osaka University in Japan and colleagues, who form the Microlensing Observations in Astrophysics (MOA) and the Optical Gravitational Lensing Experiment (OGLE) collaborations, carried out a study of microlensing which they published in 2011. They observed 50 million stars in the Milky Way using the 1.8-meter MOA-II telescope at New Zealand's Mount John Observatory and the 1.3-meter University of Warsaw telescope at Chile's Las Campanas Observatory. They found 474 incidents of microlensing, ten of which were brief enough to be plan...
Raxxla is described in lore as a unique rogue planet with the ability to move at will through space, though transit times would limit its mobility.
Now to get back on Raxxla, I'd tend to agree on the thinking that it may not be that far out from the core worlds. As Drew mentionned already the planet used to be reachable through old means, as in, the previous FSD technology that required much, much more travelling times than now. On the other hand, it also allowed to jump straight at any celestial bodies coordinates, lest some heavy manual calculations required from the pilot himself. (cf. Luko in Reclamation). Another thing worth of note is that, for a few centuries, Raxxla was orbiting the moon of Lave 2 which, incidentally, appears to be permit-locked right now. It's a fact that the Pilots Federation entirely controls the permit system, and even have its own internal closed circles : The Circle of Independant Elite Pilots, and The...
Proposes Raxxla is a rogue planet with unique ability to move through space at will, possibly to avoid detection.
Another thing worth of note is that, for a few centuries, Raxxla was orbiting the moon of Lave 2 which, incidentally, appears to be permit-locked right now. It's a fact that the Pilots Federation entirely controls the permit system, and even have its own internal closed circles : The Circle of Independant Elite Pilots, and The Dark Wheel. (cf. And Here the Wheel, and who Robert Garry/his family really are). Last thing of note, Raxxla itself is considered to be a rogue planet, with the unique ability to move at will anywhere in space, most likely lest some heavy transit times that would certainly not allow it to move, let's say to the other side of the galaxy, hahah ! Click to expand... Careful of this. It reminds me strongly of a tale told in a series of non-canon Elite-esque fan-fict...
Rogue Planet is a confirmed star class in the game (appears in Scan events) but may not be implemented, extremely rare, or undiscovered. Suggests searching GalMap/System Map rather than scanning planets for these objects.
I believe that the "wandering planet" mythos of Raxxla goes back to Drew Wagar's Oolite Saga and no further. If so then Raxxla's "mobility" is entirely a work of fan fiction and not, therefore, canon. Click to expand... However there is a star class in the game called "Rogue Planet". It's one of the possibilities from the Scan event in the player journal. So far I don't think anyone's found one, so perhaps there is only one or they're not implemented in game yet or there are billions but we've not yet worked out how to find them. Note that it is a Star class not a Planet class, so if you go hunting for these don't waste your time scanning planets, only look for things that appear in GalMap or in the System Map don't tell you a distance from entry point.
Investigation into whether 'Rogue Planet' exotic star types exist in-game. WISE 0855-0714 was found to be a Class Y dwarf star with three planets, not an actual rogue planet. Suggests checking Simbad database for other rogue planet designations.
So, I have checked the list of rogue planets against the Galmap - the only one in game under those designations is [correction from original post] WISE 0855-0714, and it is in fact a star in the game (as wikipedia suspected) and not an actual rogue planet. The others will all have to be looked up in Simbad and their multiple designations checked against Galmap before it can be determined if they exist in game or not. This will likely take me a bit of time (and motivation, which is pretty low at the moment).
WISE 0855-0714 is confirmed to be in-game and located only 7.3 light-years from Sol, theoretically reachable via supercruise from Sol if its exact in-game location can be determined.
So, I have checked the list of rogue planets against the Galmap - the only one in game under those designations is WISE J1741-4642, and it is in fact a star in the game (as wikipedia suspected) and not an actual rogue planet. The others will all have to be looked up in Simbad and their multiple designations checked against Galmap before it can be determined if they exist in game or not. This will likely take me a bit of time (and motivation, which is pretty low at the moment). Click to expand... WISE 0855−0714 is only about 7.3 light-years from Sol. If we figured out it's location in the night sky we could theoretically fly from Sol to WISE 0855−0714 in supercruise. It would take more than a few hours though. BTW, who is the designated Children of Raxxla mole on the thread? Anyone? ...
Extensive search of potential rogue planets from Wikipedia list against Galmap. Found only WISE 0855-0714 and UGPS 0722-05 in-game from the list, neither actual rogue planets. Detailed results for 13+ candidates checked against Simbad and Galmap databases.
OK, so here is the full scoop on the possible rogue planets from the Wikipedia link posted earlier. tl;dr the only two that seem to be in-game from that list are WISE 0855-0714 (discussed above) and UGPS 0722-05 (which has no system info available as I have not visited it, yet.) It is possible that some of the others are on the Galmap under an abbreviated identifier format, but I tried as many as I could, and some do not even appear in Simbad as far as I can tell, although someone with more Simbad-fu than I may want to confirm those ones. Here is the long version of my search results for anyone who might want to follow up on them: "NOT FOUND" below means not found under any of its Simbad identifiers on the Galmap, including some speculative shorter formats I tried out based on existi...
UGPS 0722-05 confirmed as Class T Dwarf with nine ice planets, not a rogue planet. Post also mentions INRA base at Hermitage system.
Guh, UGPS 0722-05 is a Class T Dwarf with nine ice planets. Foiled again, no rogues here. Scanning everything just because, but don't expect to find anything. Edit: And didn't. On the plus side it was close to Hermitage so popped over and had a look at the INRA base.
References file digging that suggests Raxxla may appear as a rogue planet with exotic star class 'X' when de-obfuscated in the GalMap.
I'll still stick to the tiny little bit ovious and the personal journey. MB's words. So ? Obvious and personal: The DW and gaining permits, ranks and rep. (Rank is obviously necessary to enter Shinrarta... first step in the quest. Rep with the DW, second step. Then? Well, just look at my signature [haha]) Warning, don't read if you hate file digging: Spoiler Rogue planet . . X (= exotic) so it is or may appear when "de-obfuscated" in the GalMap and its "star" class is "X" meaning "exotic"
References to 'Rogue Planet' and exotic star class X in Elite Dangerous game files suggest non-standard celestial objects may exist in the game engine that could be relevant to Raxxla.
Has anybody heard of any files for Elite Dangerous that where listed as "Rouge Planet" and/or "star class X = exotic" from some forums from Fdev?
Rogue planets could exist in ED as planets that don't orbit any star, potentially switching between systems due to gravitational interactions. These would be extremely rare objects worthy of investigation.
I believe someone looked at the Journal file format when it came out & that has object types that include those. But can’t find my link to that journal spec. Should be googlable! Click to expand... I remember the exotic star class. The classes were listed in open text files in the beginning. I can't remember any rouge planet, but that does not mean it's not there. Rouge planets would be like any other planet in a system, except that they wouldn't orbit any star. They could potentially switch systems, but this would be rare. Systems are big and planets move slow, so it wouldn't happen every Thursday morning. [big grin]
If Raxxla is a rogue planet/sub-brown dwarf (>13 Jupiter masses) classified among 'stars' in FD's system, this would enable jump capability, making it accessible as a destination.
Well... my point is IF Raxxla is a "rogue planet" and FD classifies them among "stars" (like for instance a sub-brown dwarf of slightly more than 13 Mj) then I assume they did it to get us able to jump in there.
Rogue planets classified among stars in game data, suggesting they would appear as system destinations in GalMap and NavPanel similar to other star-class objects.
From the journal schema, can delete if folk think this is a bit too "data-miney" for the thread : Click to expand... If you don't already have the big picture, from the very FD forum: (Note the disclaimer at the end.) Spoiler https://forums.frontier.co.uk/showt...-data-sample?p=4562494&viewfull=1#post4562494 The real question is: Would a ADS still be able to detect it? Does a ADS detect celestial objects based on their gravitational pull on the host star/s? Or based on any point of gravity within what counts as the system? Click to expand... The "rogue planet" is classified among the stars. So may very well appear as a system in the GalMap/NavPanel.
Evidence suggests rogue planets from Star Descriptions list would be jump destinations in their own right rather than bodies within systems, similar to how stellar objects work in Stellar Forge.
I remember the exotic star class. The classes were listed in open text files in the beginning. I can't remember any rouge planet, but that does not mean it's not there. Rouge planets would be like any other planet in a system, except that they wouldn't orbit any star. They could potentially switch systems, but this would be rare. Systems are big and planets move slow, so it wouldn't happen every Thursday morning. [big grin] Click to expand... Hmm, I think the implcations of it being from the Star Descriptions list is that the Rogue Planet would be a jump destination in it’s own right rather than a body in a system. From what I remember of how the Stellar Forge works, I would guess it could be a result of: - there not being sufficient material in the original gas cloud for any bodi...
Rogue planets appear in game journal file format object types, suggesting FDev implementation. Question raised: how would Stellar Forge manage rogue planets without a system context, and would they remain classified as rogue if subject to system gravity?
I believe someone looked at the Journal file format when it came out & that has object types that include those. But can’t find my link to that journal spec. Should be googlable! Click to expand... I quoted these files time ago here. Were initially posted by FDevs themselves. (link in HunterwithGreenScales Reddit post, thx Cmdr MarkusCZ) The thing with the rogue planets is how would Stellar Forge manage them without a system ? Because if it is inside a system, it therefore would be subject to the local gravity. Wouldn't it ? So no longer a rogue as long (millenials, millions of years ?) as it stays in that system.
Rogue planets in journal schema are objects that don't orbit any star but exist within systems. Rare system-switching possible but takes extended periods. Comets similarly implemented but disabled in current build.
I believe someone looked at the Journal file format when it came out & that has object types that include those. But can’t find my link to that journal spec. Should be googlable! Click to expand... From the journal schema, can delete if folk think this is a bit too "data-miney" for the thread : Spoiler https://i.Please use another image host/z1OckhW.png Rouge planets would be like any other planet in a system, except that they wouldn't orbit any star. They could potentially switch systems, but this would be rare. Systems are big and planets move slow, so it wouldn't happen every Thursday morning. [big grin] Click to expand... I am still feeling triggered! Comets would probably do this, we know they're in the game. It's why I think they're not enabled, essentially technical d...
ED's per-system instancing model creates technical challenge for implementing independent rogue planets visible across multiple systems. Would require mechanism outside standard system instance model.
Another problem is that ED is instanced per solar system and you can't SC from one system to another. With that in mind it's hard to imagine how they would implement something outside that model. A rogue planet would need to be free to roam independently of any system while being able to intersect with (be visible in) them. I would be surprised (and delighted!) if that mechanism was there.
Rogue planets would require distinct naming in nav panel distinct from star-class systems (which use spectral class/energy designations). If not jumpable destinations, could be numbered bodies within existing systems with unusual orbital characteristics.
Well...what I meant is "is it a star or is it a planet" ... Click to expand... Was I not clear? A rogue planet is a planet. My point was that it might form a “dark system”, as per the fiction, and therefore would be a viable jump destination, but that if so it should be distinctly named in the nav panel since current jump destinations are systems named in accordance with the class/energy output (A, B, C, D) of their main star, and of course a rogue planet would have no accompanying star. But if it is not a jumpable destination in its own right it could be a part of an extant system and might therefore be named/numbered in accordance with that system’s makeup (or it could be named entirely differently). The only distinguishing thing would then be that its orbit might well be highly inc...
Theory that Raxxla could be a traveling rogue dwarf-planet with an orbiting station, shielded from scans, moving between systems (Lave, Shinrarta, Epsilon Indi mentioned as examples). Comparable to Voyager probes exiting systems or comets at Pareco.
It would just be traveling in the system, somwhere. As long as it has escape velocity, it would not be a permanent member of the system. It would still take many years to go from one system to the next. Click to expand... Like the Voyager probes: they are exiting the system, but can be found via the POI system. Likewise the comet at Pareco, it's in system, but can't be honked. If Raxxla is a rogue dwarf-planet, with say a station orbiting it (and maybe shielding it from scans with alien-handwaveum), both could be say travelling around the bubble, and we just need to know when it's going to be in a particular system, and at what coordinates to intercept it. Say it was in Lave, and has moved to Shinrarta, and is now in Epsilon Indi, but your chances of finding it in-system are like fi...
Two confirmed rogue planets and half a dozen candidates from real astronomy were researched in SIMBAD and searched for in the Galmap under various designations, with only one or two candidates found and visited without notable discoveries. Actual rogue planets from astronomy were not investigated.
Two confirmed rogue planets but half a dozen candidates, so far. Edit: has anyone visited the RL rogues in-game? Click to expand... I vaguely recall an unverified rumour that I looked all of these (rogues and rogue candidates from Wiki) up in Simbad some months/years ago and tried to find them on the Galmap under all of their designations, and think I only found one or two of the candidates, visited them, and found nothing out of the ordinary. And posted the list, which ones I found, and which ones I visited, somewhere. Possibly in this very thread even, not sure. To my shame I did not try to find any of the rouge planets though. Edit: It might have all been a bad dream with a lot of dots screaming though.
Rogue planets would likely appear in systems named along the pattern SECTOR(letters) SUBSECTOR(##-#) A#-#, classified as A-type star mass systems due to low mass of rogue planets. These would be single A-class systems with no hyphenated suffix if only one exists in a subsector.
The whole point of a rogue planet is that it escaped the system it belonged to and is in interstellar space somewhere, so of course it would be the jumpable body. How does one go about finding and travelling to those? Doesn't show up in galaxy map filters... (unless non-sequence or dwarf stuff includes it somehow). Or perhaps one has to manually select it from the galaxy map if he/she finds it? Click to expand... Well, if my reasoning above is correct then it might be in a system named along the lines of: SECTOR($$$$) SUBSECTOR($$-$) A#-#, where $ are letters and # are numbers. It would be an A type Star mass system because a rogue planet should have very low mass, though the upper limit might take it near to the mass of a brown dwarf (which are also in A systems). There would be no...
System name STAR-CLASS suffix (e.g., c6-4, d13-7) indicates: first letter = star mass, first number = subsector coordinate, last number = arbitrary index. A-type systems with no hyphenated suffix indicate only one A-mass object in that subsector, suggesting rogue planets would follow this pattern.
You've got me grepping systems.csv. Again! There are also "a?" systems with no hyphenated suffix. Curiouser and curiouser. There are only 6176 Click to expand... That Reddit reference has “The last part of system names, which I call the "STAR-CLASS" (e.g. c6-4, d13-7, etc.) actually means something. The first letter is based on the mass of the star (possibly includes the mass of all stars in the system). The first number is part of its coordinate within its sector, and the last number is arbitrary.” I think if there is no hyphenated suffix then the implication is that there is only one of the A mass type objects in that subsector (subsubsector?), & if there are more than one then the hyphenated suffix is used to index them. The reason why there would be such a low local probability...
Journal file specification shows 'Rogue Planet' appears under Star Description parameters, suggesting rogue planets would appear in-game in their own system similar to 'dark systems' mentioned in FD-sponsored ED novels. This classification may affect how the system is named and accessed.
Well... my point is IF Raxxla is a "rogue planet" and FD classifies them among "stars" (like for instance a sub-brown dwarf of slightly more than 13 Mj) then I assume they did it to get us able to jump in there. Click to expand... Ah, I now see what you mean! I found the journal file spec (http://hosting.zaonce.net/community/journal/v13/Journal_Manual_v13.pdf) & did a search. “Rogue Planet” appears under the parameters list for “Star Description” and nowhere else. I think the implication is that a rogue planet will appear in-game in its own system (& therefore is equivalent to the “dark systems” that are mentioned in some of the FD-sponsored ED novels. I’m not sure how this would affect the system name though, must peruse the journal spec a bit more..... edit: ok, had a further read & ...
Rogue planet systems were believed to be part of FDev's 2014 plans: visible in nav panel but not galaxy map, some with hideout stations, some necessary to reach other places. Described as potential placeholder content never fully implemented.
Rogue planet systems would be so cool. You could see them in nav panel, but never in galaxy map. Some would have stations, "hideout" type of places. Some would be necessary to reach some other places. I believe they had something like this planned in 2014. Add lore & tinfoil and you would have entire seasons worth of content. I thought exotic stars, comets, permit systems, rogue planets, "mystery" or whatever, were placeholders, like they were supposed to be updated into the game at some point. I don't think I'll be around waiting for them after the next update. The meta-gaming aspect about this is pretty addicting though, you know, reading wikipedia articles, drinking coffee, and then sporadically travelling tens of thousands of lightyears while listening to loud techno.
A captured rogue planet appearing as a gas giant in a system's scan data could seem naturally impossible, as gas giants cannot form naturally through standard planetary formation. This unnatural formation signature could distinguish Raxxla.
Sorry to go back to comments a number of pages back, but I don't forum every day. Your thoughts on rogues matched mine. As there doesn't seem to be a way to jump to "dark systems", I spent time looking at likely inclined planets: like Shinrarta Dezhra B3 (off star LTT 4550) which is perpendicular to the plane. (it's centered-ish as I was recording the logs) As a gas giant, surely this could not be formed naturally, and has to be captured / ex-rogue? I've basically stopped playing at the mo, but hopefully the Q4 update sparks my interest again, in which case i'll definitely be doing some more Rax hunting Click to expand... Well, I was just trying to deduce how a RoguePlanet object type would appear to us as pilots in the game. It seems to me there are two alternatives, & maybe I di...
Raxxla could be a captured rogue planet with an orbit highly inclined to the ecliptic plane, not formed from the standard spinning dust disc. Shinrarta Dezhra B3 (off star LTT 4550) is perpendicular to the plane and presents an example of such an anomalous celestial body.
Sorry to go back to comments a number of pages back, but I don't forum every day. But if it is not a jumpable destination in its own right it could be a part of an extant system and might therefore be named/numbered in accordance with that system’s makeup (or it could be named entirely differently). The only distinguishing thing would then be that its orbit might well be highly inclined to the ecliptic since it would not have formed from the spinning dust disc that formed everything else there. Click to expand... Your thoughts on rogues matched mine. As there doesn't seem to be a way to jump to "dark systems", I spent time looking at likely inclined planets: like Shinrarta Dezhra B3 (off star LTT 4550) which is perpendicular to the plane. [video=youtube;qVwxpQ1ciJE]https://www.youtu...
Journal specification shows RoguePlanet in StarType classification, implying dark systems (from Drew Wagar's lore) may be implemented in-game. Frontier appears to use policy of silence on storyline-related questions as intentional design.
Someone said SD is immune to BGS. We could ask FD for a confirmation...but do they care ? I think not. Click to expand... I think they have a company policy of saying nothing that could be used to provide clues as to their storylines. During my FRifting days I pm’d DB, DW and Ed asking if dark systems were actually implemented in game to clarify my search; this would be known fact to pilots in the era & was lore from Drew’s books. I got no response, now we find in the journal specification that RoguePlanet is in the StarType classification implying dark systems may well be in-game..... They say nothink, nothink!
Proposes that if Raxxla is a celestial body or massive artifact, it could be hidden by placing it elsewhere using hyperspace technology or hiding it from ship computers via data manipulation rather than physical concealment.
Alright, here is my most foil-flavored post yet. But as they say, you need to know your enemy to defeat him. Let's assume, for a moment, the viewpoint of a powerful shadow organization, that can get whatever it wants or needs through myriad agents and connections throughout humanity. If you were in control of Raxxla, and realized its power, you would want to hide it, right? But let's assume that Raxxla is a "celestial body". Or perhaps it is an artifact too massive or integrated to be removed from its "host planet." How do you hide a planet? Could you put it somewhere else? Old-school hyperspace might be able to open a gate big enough. But there's no propulsion system in existence that could actually push an entire planet through. Could you hide it from ship computers? You could prob...
Proposes Raxxla may hover in witchspace like Thargoids do, with Maia's black hole potentially serving as the entrance gateway. Suggests lining up the black hole's lensing effect with Delphi as reference, connecting to Dark Wheel toast phrase 'Siren of the deepest void'.
I'll do you one better. What if Raxxla is hovering in witchspace as the Thargoids do? If CMDRGURU's on the right path, maybe Maia's BH is the gate to Raxxla, if the lensing experiments don't pan out. Another interesting line of thinking there is to line up the BH's lensing effect with Delphi as his group did with Barnard's Loop. This could line up with the "Siren of the deepest void" line of the DW toast. Edit: added additional thoughts Click to expand... I'll do you one better. WHY is Raxxla?! Anyway, I was watching one of the links in the original post of this thread and the guy said it's a journey every commander will have to take themselves. What if there are a number of variables each persons will need to make true for any single person to get near Raxxla? There are a few obvio...
Theory that Raxxla may have been originally near the Bubble but moved to the outer rim using alien technology. The construct itself, rather than a planet, could be the actual 'Raxxla'.
I took a look at the Raxxla logo from the codex and here is some tin-foil I came up with. Not sure if someone else had this idea before me but at least I don't know about it. Click to expand... Yeah, I stated something like that time ago here, "Bridges theory". Could be 8 bridges if we add one "up" and one "down". 8 like in Oolite... m1 to m3 could also be some kind of defenses and the dash/dot line the "obfuscation". The central dot being the Portal/Construct.. But I keep thinking Raxxla is obfuscated in the outer rim. May have been discovered near the Bubble and then "moved" away with the help of the new alien tech. Technically, "Raxxla" can be the very Construct, not an entire planet. Like it was on Lave2 moon.
// no fact checks linked yet
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