Permit-Locked Systems
Original theorist: Zulu Romeo -- View original post
Dark Wheel missions appear to be accessible only to ELITE-ranked players, connected to Founders World (permit-locked system). Association with Senator Loren storyline closure suggests narrative integration.
I'm not entirely convinced these missions themselves are the keys to unlocking something. What they seem to be, however, are hints that this story is heading in that particular direction, in the guise of missions accessible only to the ELITE players - further suggested by The Dark Wheel's association with the Founders World, a system only accessible by ELITE players or certain KS backers - something else might later present itself in time. That said, it will be interesting to see where it all goes. The roleplaying Dark Wheel representative on this forum, its involvement with Drew, and the recent Galnet news seemingly announcing the closure of the Senator Loren storyline by tying it into The Dark Wheel, might be part of this. - - - Updated - - - Mission: Dark Wheel Seeks Diplomats For D...
Varati identified as Canonn's proposed home system with high concentration of Obfuscating and Sap 8 missions. Also noted as closest system to Polaris, potentially significant for search direction.
If you are looking for piles of Elite Missions, try the Canonn's proposed home system of Varati. I took 4 Obfuscating missions in 1 hit yesterday, all to another station in the same system. There are always many Sap 8 missions available to those with the rank. The system is also the closest to Polaris.
Observation of 3 'Obfuscated In...' missions all departing from and returning to Varati (Bond Hub to Forsskal Hub), with missions from different factions. Unusual concentration of internal system missions suggests intentional puzzle design.
If you are looking for piles of Elite Missions, try the Canonn's proposed home system of Varati. I took 4 Obfuscating missions in 1 hit yesterday, all to another station in the same system. There are always many Sap 8 missions available to those with the rank. The system is also the closest to Polaris. Click to expand... Thanks, Cmdr. Will definitely check Varati out, heard that a bunch of Gr8Minds is hanging out at Varati, perhaps some of it will rub off? Edit: Btw, can you remember if the missions were for different factions? Edit: You're right Dommarraa, had 3 "Obfuscated In..." missions tonight at Bond Hub, Varati. Missions from Varati, Bond Hub to Varati, Forsskal Hub, this is a bit unusual for so many missions to go into the same system. This could be interesting.
Compiled list of systems of interest showing Dark Wheel presence, isolation patterns, and specific mission type availability. Notes absence of certain mission types in isolated systems like Varati, Krisha, Harma, Phraces, Tionisla, HIP 86063, Hatmehing, Atese, Motilekui, and Njortamo.
Systems This post lists the systems that are systems of interest, whether by lore, tips, or otherwise. Shinrarta Dezhra Stations: Jameson Memorial. Remarks: Dark Wheel is present as a faction. Naits Stations: McDivitt Orbital Remarks: High Tech. Varati Stations: Bond Hub (civilian outpost), Forsskal Hub (civilian outpost), Thompson Dock. Remarks: Isolated system. All "Obfuscated In The Outer Rim" missions goes to Forsskal Hub. Krisha Harma Phraces Tionisla HIP 86063 Stations: Chasles Landing (Coriolis Starport), Benoyovszky Dock (outpost), Velho Platform (outpost) Remarks: Almost similar to Varati in its isolation to other populated systems. No Silent Song Of The Spheres or Sealing The Deal missions were on the bulletin board. Hatmehing Atese Motilekui Stations: Schwab...
Varati identified as special system with high frequency of Elite/Obfuscated missions routing to Forsskal Hub. System is closest to Polaris. Absence of certain mission types noted as potentially significant.
If you are looking for piles of Elite Missions, try the Canonn's proposed home system of Varati. I took 4 Obfuscating missions in 1 hit yesterday, all to another station in the same system. There are always many Sap 8 missions available to those with the rank. The system is also the closest to Polaris. Click to expand... Hi Dommaarraa, Varati is indeed special with regards to the Elite missions, there's a lot of special types of the missions; the "Obfuscated In..." missions all goes to Forsskal Hub, so this outpost is special somehow. There's no "Sealing The Deal" or "The Silent Song Of The Spheres" missions, which is a bit strange, I can understand the absence of the "Sealing The Deal" missions as there's no nearby populated systems for the Dark Wheel to join forces with, but I'm a b...
Mentions Isinor as a permit-locked system without access, potentially relevant to Raxxla location. Notes uncertainty about current lock status.
Hi. I've been looking for Raxxla for some time now. I new about this thread, but didn't really follow it as it seems that the only hint being followed was those missions in the OP, which you can only get on Elite. Click to expand... The original missions seems to have stopped for me, I tried this weekend to coax some of the Missions from another 'fresh' system, but with no success. I fear they (the original missions) has disappeared altogether. As I believe FD wouldn't have placed something in the game and then locked it to a select few, I started looking at other approaches, which by the way all failed (or are yet inconclusive). I'll post them here just in case someone can finally kill my theories and I can rest in peace, help them move them forward, or at least give another approach...
Confirms Isinor as previously inaccessible permit-locked system, expresses uncertainty about current access status.
The original missions seems to have stopped for me, I tried this weekend to coax some of the Missions from another 'fresh' system, but with no success. I fear they (the original missions) has disappeared altogether. Any and all constructive inputs like yours are most welcome (I sure hope FD locked it to the Elite rank(s)) Searching the exploration forum for rogue planet gave few hits, but nothing concrete. Well, finding the graveyard in Tionisla would be awesome, as a lead should be there. Got permits to most systems, but not for Isinor. Apparently, she's currently looking for female librarians... Just requires determination & time, that's all Indeed. I suspected as much, but there's a surprising number of CoR members signed up for the Distant Worlds expedition, so who knows? As...
Polaris is a permit-locked single system near the inhabited bubble, potentially relevant to Raxxla's location based on Drew's statement that it should be reasonably close to core worlds.
From what drew described, makes sens that its either in the bubble, or within a reasonable proximity to the bubble. Seeing as Polaris is permit locked, and is not that far from the inhabited bubble, could this be relevant? I'm not sure of any other permit locked siongle systems in the area (Single system locked - not a whole region)
CMDR attempting to gain Allied status in Ega and Zearla for Col 70 Sector permit. Conducting cube search pattern at coordinates (-500, -500, -450).
Went to Ega to get Allied. Sadly no Col 70 Sector permission forthcoming. Next stop Zearla, and then do another cube in (-500, -500, -450).
Hypothesis that Raxxla has a hidden gateway access, possibly requiring permit to Lave 2 followed by FSD jump to permit-locked system.
Secret gateway to Raxxla Hmm, having a secret gateway to Raxxla would absolutely be a sneaky way to hide Raxxla. Maybe the key is to gain a permit to Lave 2, and then do a FSD jump to permit locked system x? Yes, I can see that.
Beta patch may lift Col 70 lockout status from unknown permit to restricted/closed. Sector location fits proximity theory and mysterious galactic region.
Wonder if Col-70 lockout get's lifted with next patch (In beta it's listed as restricted/closed, no longer unknown permit required). Might me get some new clues? the sector fits with the current line of thinking no? reasonably close to the bubble? Also in whats turning out to be a very mysterious part of the galaxy... thoughts?
Theory that Raxxla is a rogue planet with the ability to move through space. Historically orbited Lave 2's moon (which is now permit-locked). Suggests Pilots Federation/Dark Wheel control access via permit system.
Now to get back on Raxxla, I'd tend to agree on the thinking that it may not be that far out from the core worlds. As Drew mentionned already the planet used to be reachable through old means, as in, the previous FSD technology that required much, much more travelling times than now. On the other hand, it also allowed to jump straight at any celestial bodies coordinates, lest some heavy manual calculations required from the pilot himself. (cf. Luko in Reclamation). Another thing worth of note is that, for a few centuries, Raxxla was orbiting the moon of Lave 2 which, incidentally, appears to be permit-locked right now. It's a fact that the Pilots Federation entirely controls the permit system, and even have its own internal closed circles : The Circle of Independant Elite Pilots, and The...
Historical theory that Raxxla was orbiting Lave 2 for centuries and may relate to permit-locked systems. Mentions Dark Wheel and Circle of Independent Elite Pilots as Pilots Federation control structures.
Another thing worth of note is that, for a few centuries, Raxxla was orbiting the moon of Lave 2 which, incidentally, appears to be permit-locked right now. It's a fact that the Pilots Federation entirely controls the permit system, and even have its own internal closed circles : The Circle of Independant Elite Pilots, and The Dark Wheel. (cf. And Here the Wheel, and who Robert Garry/his family really are). Last thing of note, Raxxla itself is considered to be a rogue planet, with the unique ability to move at will anywhere in space, most likely lest some heavy transit times that would certainly not allow it to move, let's say to the other side of the galaxy, hahah ! Click to expand... Careful of this. It reminds me strongly of a tale told in a series of non-canon Elite-esque fan-fict...
Polaris proposed as potential Raxxla location due to long-standing permit lock with no public explanation. Connection to Thargoids noted via Frontier: First Encounters lore.
Could Polaris be a possible candidate? it's relatively close to the bubble, and has been permit locked for ages with no explanation or theories as far as i know. Click to expand... Polaris has a connection to the Thargoids per Frontier: First Encounters.
Investigator notes inability to participate in supercruise tests due to lack of permit access to Shinrarta Dezhra/Founders World, highlighting permit-locked systems as potential search locations.
The idea is to start from system entry point, point to a target system, go to supercruise, and then keep going until you find Raxxla hidden way out in the system. Or you run out of fuel and die. Or chicken out and jump out just before you die. (If you have an evil streak, call the Fuel rats when you're 5Ly out in supercruise. Max SC speed appears to be 2,001c, so it may take a while for you to get that far out) Add a post with your results and I'll update this post. Good luck | System | Target system | Max distance from entry (ly) | CMDR | Raxxla found (yes/no/maybe) | Shinrarta Dezhra | Lave | | Macros Black | | Shinrarta Dezhra | SOL | 2.8 | Valkyrian Heavy | No Click to expand... I'd love to participate, but do not have access to founders world .
Polaris flagged as suspicious due to its permit-locked status, with speculation it could hide Raxxla or related secrets.
Polaris I think is very suspicious! Have always wondered why that has been permit locked. (\(\;;/)/) *Edit: oops, I meant to include exgoaltender quote in my reply as was agreeing!
Analysis of Ian Bell's bitter quote suggests Raxxla in-game may not match original concept and is likely non-interactive and/or behind a permit lock.
it's this line that bother's me a bit: I can tell you with total certainty that it does not and intrinsically cannot exist within the stunted sterile static and stumbling Elite Dangerous universe. Click to expand... Seems like whatever version of Raxxla is in-game, it may not be in keeping with the original idea (Despite the bitterness of the quote). I have a sinking feeling also that whatever version of Raxxla is in-game will be non-interactive and/or behind a permit lock.
Triton is permit-locked, visited by Fed military, landable, and connected to Neptune Ryder lore. The names share the same letter count and may be an encryption of each other.
just my off the wall thought process, but has anyone considered Raxxla might be Triton? It is permit-locked, it is visited by Fed military ships (I've watched them), it is a land-able moon of Neptune (i.e. ties in with Neptune Ryder), is at the heart of the bubble, "Triton" & "Raxxla" have the same number of letters- I'm no good with codes but it may be an encryption of the name... Click to expand... Since MB said yes Raxxla is in the game, you will get no hints about it, it could very well be Permit Locked. It is in the game like he said, but he never said whether or not it was accessible. We think the more likely scenario for that permit locked moon is a Thargoid Base. But it could also be locked because it has an atmosphere: Click to expand... I might be remembering it wrong, bu...
Polaris has been permit-locked since launch with no explanation, is close to the bubble, and has links to previous lore including Thargoid connections.
just my off the wall thought process, but has anyone considered Raxxla might be Triton? It is permit-locked, it is visited by Fed military ships (I've watched them), it is a land-able moon of Neptune (i.e. ties in with Neptune Ryder), is at the heart of the bubble, "Triton" & "Raxxla" have the same number of letters- I'm no good with codes but it may be an encryption of the name... Click to expand... Since MB said yes Raxxla is in the game, you will get no hints about it, it could very well be Permit Locked. It is in the game like he said, but he never said whether or not it was accessible. We think the more likely scenario for that permit locked moon is a Thargoid Base. But it could also be locked because it has an atmosphere: Click to expand... I might be remembering it wrong, bu...
Triton was previously open and landable but has been permit-locked at least since December 2015. Evidence documented with references suggesting something changed in the game.
Triton wasn't always locked though, but has been for some time (At least as far back as Dec. 2015) Although previously it was open AND land-able! Evidence here, here, and here. From what I postulated previously, I believe it's close to the bubble, but not necessarily at the heart of the bubble... Is there a reason we are assuming it's in the heart of the bubble? and that it has to be land-able moon? Not to question Jorki as he is almost always spot-on, just curious if I missed something... I've always been suspicious of Polaris. As far as i know it's been permit locked since launch with no explanation, is relatively close to the bubble, and has links to previous lore. Click to expand... Hi Cmdr! ALWAYS question! That's what science is about! And I freely admit I've been wrong lots ...
Theory that Raxxla might exist but be inaccessible due to permit-lock or other game mechanics, making it unfindable despite being in-game. References Polaris as an example of a permit-locked system.
Exactly that is why I'm guessing it's "out there" but still unfindable. All of the early Tharg clues were obscure, but findable, and led to something, then something else, etc. As hard as the OP and others have been looking for Raxxla, there must have been something if it's findable. Or maybe The Brab and FD are evil geniuses? Click to expand... Unfortunately we have confirmation on only 2 things, its in-game and FDev know where it is... we do NOT have confirmation that it's actual find-able though. This would be my biggest fear is that we are looking so hard, and it may very well be inaccessible due to permit-lock or some other reason. (I'm looking at you Polaris). In the absence of any other clues or hints, if it was in a permit locked system we would never know, and all this searchin...
Raxxla is likely in the Polaris system or accessible via a gateway there. Polaris is permit-locked, a few hundred light-years from Sol (reasonable for Faraway network era), and historically connected to portals in Frontier: First Encounters lore where Thargoids opened a portal to Miacke.
What exactly are we looking for? We assume that Raxxla is somewhere within fairly easy reach of the Bubble, right? I mean ... Jason Ryder apparently discovered it's location way back around the year 3100 when space travel still required the use of the Faraway jump system to travel between the stars. Witchspace was crowded with monitoring satellites, branch lines, stop points, and rescue stations (according to The Dark Wheel novella). Jumping on your own to a system that wasn't a part of the Faraway system was fraught with danger. Raxxla, therefore, is quite likely in humanity's own backyard. Spoiler I've been thinking about this for a while and have grown more and more convinced that Raxxla is in the Polaris system or, alternatively, can only be reached via a gateway in Polaris. At ...
Theory that Raxxla is located in or accessible via the permit-locked Polaris system based on: proximity to Sol matching Faraway jump network coverage, historical portal precedent in Frontier: First Encounters, and poetic symbolism of the North Star.
What exactly are we looking for? We assume that Raxxla is somewhere within fairly easy reach of the Bubble, right? I mean ... Jason Ryder apparently discovered it's location way back around the year 3100 when space travel still required the use of the Faraway jump system to travel between the stars. Witchspace was crowded with monitoring satellites, branch lines, stop points, and rescue stations (according to The Dark Wheel novella). Jumping on your own to a system that wasn't a part of the Faraway system was fraught with danger. Raxxla, therefore, is quite likely in humanity's own backyard. Spoiler I've been thinking about this for a while and have grown more and more convinced that Raxxla is in the Polaris system or, alternatively, can only be reached via a gateway in Polaris. At ...
Theory proposing Raxxla has connection to the Guardians and the Mars relic. Also mentions unusual permit-lock on Triton in Sol system as potentially significant clue worth investigating.
Raxxla will be show up eventually. What the old Elite mission text tells us, is that several organisations are actively looking for it. Non of them have found it so far. I don't think even the 'real' Dark Wheel knows how to get there. If I were to guess, I would say that Raxxla has some kind of connection to the Guardians and the Mars relic. Click to expand... Same here, that thing never leaves my mind. From time to time, I return to Sol, and against all odds, start searching around again...looking for a clue, anything that sticks out. why is Triton permit locked, why...why [where is it]
Proposes that Michael Brooks' hint about 'personal journey' refers to Status, Rep, and Permits grinding. Identifies Dark Wheel minor faction as most obvious Raxxla-related clue in ED. Suggests maxing faction standings and permits may unlock access.
I agree mostly. That's why I stick to what MB said. 'Milky Way' and 'personal journey'. 'Personal' in E: D means Status, Rep and Permits. I am trying to max these parameters. (Besides having the max ship jump range possible, of course) Maybe then some closed 'doors' will open. He also told about 'something a little bit obvious'. What is the only obvious thing in E: D regarding Raxxla ? The Dark Wheel minor faction. (Besides why putting such a faction in E: D if not related to Raxxla ? Nostalgia?) I'll stick to this. This will be my 'personal journey'. ( To nowhere ? [haha]) Click to expand... Just got myself allied with The Dark Wheel today. I'm elite trader with about 30% to go for elite explorer but 93% to go for elite combat, so hopefully triple elite isn't a requirement.
Documents all system permits obtainable at maximum Federal and Empire ranks. Lists 14 named permit-locked systems with note of separate 'Region Permits' section remaining empty, suggesting possible hidden permit mechanics.
Has anyone reached max rank for fed and empire and confirmed no "special hidden permits" like triton or whatever? Click to expand... I have. Here's my list of system permits (obviously not all of them due to ranking up). I noticed a section for Region Permits as well...currently empty. Sol Hors Beta Hydri Summerland Facece Achenar PLX 695 Exbeur Ross 128 Sirius Alioth Vega Founders World
Author questions the in-game lore explanation for vast permit-locked galaxy regions, assuming they're reserved for future development.
Since we're talking about permit locks...what's the deal on those? I didn't even realize until a couple of months ago that there were vast areas of the Galaxy that were locked behind unobtainable permits. I assume the obvious answer is that FDev is saving them for future development, but is there an "in-game, lore-ish" explanation?
Confirmation that Dark Wheel missions for Raxxla are only available in permit-locked Shinrarta Dezhra to Elite-ranked pilots.
I just reported the first post and asked to move the thread, so that we can go on asking about the missions (or is there a new one?). I'm quite new to Elite and would love to play the missions (and participate in finding Raxxla). Click to expand... I think the particular missions under discussion here are those for Elite pilots from the Dark Wheel faction and are only available in Shinrarta Dehzra, which is permit-locked & you need to be Elite in at least one discipline to get the permit.
Analysis that Raxxla access may require Horizons expansion, as planet-based stations would exclude non-Horizons players from potential Raxxla content.
FDev never said this would be easy Even as an enemy of the Pilot's Federation there are two other stations in that system which are controlled by the DW. Yes they are planet-based, so you could argue that this would lock it out from Mac users and therefore it cannot be anything to do with Raxxla. Or we could try it and see? Alternatively try and get the DW to usurp the PFed in Shin-Dezh and take control of Jameson Memorial. That would an interesting BGS war Click to expand... It would lock it out to non-Horizons owners as well - that said we have no indication that Raxxla would be accessible to owners of only the basic game without expansions. I think someone did try the BGS with the Dark Wheel at Shinrarta at some point (can't remember who now, a year or two ago) and they did not...
Speculation that Raxxla is located in the NGC 3603 star forming region, which is 20kLY from Sol and currently permit-locked. Author acknowledges this is based on 'absolutely no logical thought or reasoning' but places a bet on this location.
If it is ... I'm sure I'll find it. I still have hopes that Frontier will add it (Cas A, not Raxxla) into the game. They added Trappist 1 which is, to be honest, not a very remarkable system whereas Cassiopeia A, which is still one of the most visible objects in our galaxy in radio astronomy, remains absent. Click to expand... Maybe the exploration improvements in Beyond will bring some form of radio astronomy to the game - then they'd definitely have a reason for adding Cass A. Just for the record, I'm placing my bet (based on absolutely no logical thought or reasoning) on Raxxla being located in the NGC 3603 star forming region. It's 20kLY from Sol and currently permit locked.
Explorer reports heading back to Reorte/Leesti area to begin expedition toward NGC 3603 sector after checking multiple locations.
Having looked in multiple areas now with my new ship only to confirm the emptiness of many locations, Headed back to the Reorte/Leesti, etc area to start a new expedition towards the endless dark of space, past the NGC 3603 sector.
Hypothesis that Raxxla could be permit-locked within one of five overlapping spheres in Praeia or similar sector-wide locked regions, making it accessible since game start but completely hidden from players.
Is Raxxla permit-locked, e.g. in one of the five overlapping spheres of Praeia or somewhere similar where entire sectors have been locked off so we can't enter them? That way it could have been "in the game" since the start but completely cut off to players. My money is on Lave 2! Click to expand... I did my first ever SRV drive on Lave 2. Would like to go back there one day!
If all Bubble systems discovered, Raxxla either not in Bubble, hiding in plain sight (Founders World theory), or in permit-locked systems. Candidates: Lave2, Isinor, Triton.
I'm sure I recall hearing a little while back that all systems within the bubble have now been discovered. If that's the case then my thoughts are that either it's not in the bubble, it's hiding in plain sight (Founders' World theory) or is a planet in a system that has not been detail scanned/doesn't appear on scanners... Click to expand... Or it’s permit-locked in plain sight: Lave2, Isinor, Triton...
Raxxla could be at Polaris or Earth's Moon - amusing prospects for the most legendary location in Elite Dangerous.
Or it’s permit-locked in plain sight: Lave2, Isinor, Triton... Click to expand... Polaris... or the Moon. That would be amusing.
Hypothesizes Raxxla could be located in Shinrarta system or on the planet/station shown in Elite: Horizons startup screen, if the 'hidden in plain sight' clue is accurate, with consideration for non-Horizons player access.
Perhaps the link as far as location is tenuous, but i wonder if the nature of The Dark wheel and the Elite is not? I havent read the books mentioned but the lore seems to have moved from them being distinct themes in the game to at least linked. Given 'Salome's' warnings, the obscuring of the Elite, the Dark Wheel, Founders world and Raxxla, i cant help but think there's something we are missing Click to expand... If FD ever said Raxxla is hidden in plain sight (don’t remember that clue-source?) then it might be in Shinrarta system, or it might be the planet & station shown on the Horizons startup screen. There would have to be a station for the non-Horizons players to access. Is this startup screen the same for Horizons & non-Horizon players?
Analyzes The Dark Wheel novel quote stating 'unless you become élite, you'll never get to Raxxla,' interpreting this as requiring Elite Pilot Rank status as prerequisite, aligning with concept of personal journey beyond physical travel.
This quote? https://player.twitch.tv/?volume=0.8&video=v66487974&time=1h40m30s I was re-reading The Dark Wheel and thought this was interesting: " 'One thing's for sure,' Rafe went on drily. 'Unless you get there, unless you become élite, you'll never get to Raxxla. And you'll never know exactly what your father was searching for.' " Which sort of matches the statement about "personal journey". As "unless you get there" implies travel, just not in the physical sense with "unless you become Elite", which is a state of being / Pilot Rank. Anyway interesting.
Connects The Dark Wheel novel's requirement to 'become élite' with Shinrarta Dhezra's permit lock, while proposing unknown permit-locked system elsewhere in galaxy may be Raxxla's actual location.
This quote? https://player.twitch.tv/?volume=0.8&video=v66487974&time=1h40m30s I was re-reading The Dark Wheel and thought this was interesting: " 'One thing's for sure,' Rafe went on drily. 'Unless you get there, unless you become élite, you'll never get to Raxxla. And you'll never know exactly what your father was searching for.' " Which sort of matches the statement about "personal journey". As "unless you get there" implies travel, just not in the physical sense with "unless you become Elite", which is a state of being / Pilot Rank. Anyway interesting. Click to expand... And there's only one system in the game where you need to be Elite to go there (or be a kickstarter backer)...
The Pleiades region is close to multiple permit-locked systems including COL 70, Horsehead, and Bernard's Loop. Nebulae like Horsehead and Bernard's Loop would provide natural obfuscation for a hidden system. Historical explorers would naturally gravitate toward obvious stellar phenomena, making nearby systems likely discovery sites.
This may be something to go on. The Pleiades is pretty close to COL 70, Horsehead, Bernard's Loop, etc. which includes a large number of permit locked systems. We've often speculated over the possibility of Raxxla being permit locked. Horsehead and Bernard's loop, as nebulae, would go a long way toward obfuscating something in the "outer loop" of the Orion Spur. Click to expand... Interesting. And Much like pilots today headed to obvious stellar phenomena I expect the same has always been true. It might be worth considering well known stars and things in the local area - even if Raxxla isn't located in one of those systems it's possible it was found while heading to something 'a little bit obvious'. As you say, something like Barnard's Loop is almost literally a big bullseye that's ma...
FD statement that Raxxla 'can be found' may not mean it's currently findable. Raxxla could be permit-locked or otherwise inaccessible at present.
Dumb question from a Commander just starting out. I'm sure this has been discussed previously somewhere, but FD has said Raxxla is in the game and can be found, but that doesn't seem to suggest "can be found, right now." Is it possible that Raxxla is currently permit locked?
Raxxla is likely permit-locked or time-phasing (appears at intervals), deliberately held back until game features atmospheric landings and space legs to fully experience it.
Dumb question from a Commander just starting out. I'm sure this has been discussed previously somewhere, but FD has said Raxxla is in the game and can be found, but that doesn't seem to suggest "can be found, right now." Is it possible that Raxxla is currently permit locked? Click to expand... My belief is currently that it's permit locked, or otherwise inaccessible (rogue planet, or time-phasing planet that only appears at certain intervals, etc.). Simply because I think Raxxla is going to be something big when the game is capable of making it something really special - for example, I believe to really fully experience the awesomeness of Raxxla we're going to need to be able to fly down to it (atmo planet landings) and walk around and explore it (some version of space legs), plus any ...
Access to Raxxla may be earned through reputation and rank with specific factions or powers, similar to how game mechanics evolve with content updates.
You may be right. I, for myself, see Raxxla more like an Eastern Egg, intimately tied to Elite lore. Kind of a wink fo Elite connaisseurs. Then, out of the main storyline. For this, landing or space legs are not obligatory, as Raxxla (lore) is tightly linked to witchspace. Many current game mechanics could allow its finding, as 'Raxxladiction' out of witchspace directly to a planet base, teleportation to a base or portal on a non landable planet when aproaching the limit/glide sequence, etc ... Besides access to a locked or very well hidden system, earned through rep and rank with determined factions/powers. The mechanics, of course, being able to evolve with landings and space legs as the game evolves, like the lost Conda evolved to the Zurara. Click to expand... That's true, it coul...
Permit-locked system discovered: DRYIO FLYUAE IC-B C1-377 at 20kly from bubble, not in known locked region. Requires 'Security Permit'—unknown permit type suggesting special access requirement.
Here's a new thread to pull at: Permit locked system found 20kly from the bubble: DRYIO FLYUAE IC-B C1-377 Not in a locked region, just a lone system - It says "Requires Security Permit". What's a "Security Permit"? Source post.
System DRYIO FLYUAE IC-B C1-377 located 20,000 light-years from inhabited space requires a 'Security Permit' to access. Unique permit type not seen elsewhere may indicate special restricted area tied to Raxxla search.
Here's a new thread to pull at: Permit locked system found 20kly from the bubble: DRYIO FLYUAE IC-B C1-377 Not in a locked region, just a lone system - It says "Requires Security Permit". What's a "Security Permit"? Source post. Click to expand... An update on this, here's what happens when you try to jump to this system: Source post: https://www.reddit.com/r/Canonn/comments/7uezlm/an_interesting_sector_i_found_only_18k_lys_from/
Second 'Security Permit' locked system discovered: Scheau Bli NB-O d6-1409. Indicates a pattern of hidden permit-locked systems beyond the previously known ones.
FYI: More of these "Security Permit" odd locked systems are being found: For reference, the (or at least, an) other "Security Permit" locked system is Scheau Bli NB-O d6-1409 (source: https://www.reddit.com/r/EliteDange...found_two_permit_locked_systems_in_middle_of/). Click to expand...
Raxxla theorized to be permit-locked in COL 70 Sector between the Bubble and Barnard's Loop, based on lore that Elite pilots have inhabited the planet for centuries predating FSD technology.
Given what little we do know, my personal theory is that it’s permit locked somewhere in the COL 70 Sector between the Bubble and Barnards Loop. It wouldn’t make sense for it to be on the other side of the galaxy if a corp of Elite pilots are already on the planet and have been there for hundreds of years before the advent of FSD technology.
Theory that accessing Raxxla may require figuring out how to obtain a permit through gameplay rather than it being inherently blocked.
Unless you figure out how to get the permit on your personnel journey.
Question raised about whether Raxxla is permit-locked or can be discovered fortuitously by players.
Do we believe that Raxxla is not permit locked? That is, do we think that it is possible to find it fortuitously? Or will it never be found until FD are good and ready to let us find it?
Theory that Raxxla is permit-locked in the COL 70 Sector between the Bubble and Barnard's Loop based on the presence of Elite pilots who have been on the planet for hundreds of years before FSD technology existed.
Give what little we do know, my personal theory is that it’s permit locked somewhere in the COL 70 Sector between the Bubble and Barnards Loop. It wouldn’t make sense for it to be on the other side of the galaxy if a corp of Elite pilots are already on the planet and have been there for hundreds of years before the advent of FSD technology. Click to expand... Well all the Thargoids seem to be elite, & nowhere does it say (I think) that those elite pilots have to be human [alien]
Lave2 is a permit-locked planet preventing close approach. Similar permit-locked bodies exist in Sol system (Titan referenced). These inaccessible locations warrant investigation as potential Raxxla hiding spots.
Lave2 is a permit locked planet, you cant get close, also one in sol system (titan?) I still think its something to do with dark wheel and Shinatra Dezra as it's lore related still not sure why FR thread was closed, similar musings were going one there
SAP 8 Core Containers and valuable salvage convoys in patch 1.2 are tied to permit-locked systems LFT 509, Isinor, and Witch's Reach. Mission visibility may be gated by permit status, preventing access to Elite/Founders missions without proper permits.
So far no luck in finding SAP 8 Core Containers; just encountered the usual stuff, Hafnium 178 and Antiquities. Click to expand... Are SAP 8 core containers related to the "valuable salvage convoys" in the 1.2 patch notes? These convoys are for systems LFT 509, Isinor and Witch's Reach, none of which we know how to get the permit for, AFAIK. I also seem to remember that the mission system was updated at some point to only show systems for which we had the correct permit but I can't find the patch notes - have I remembered that right? Maybe we can't see the Elite/Founders missions because we don't have the permit for those systems. Maybe we need to get the permit first...
Cirag was supposedly hidden from galactic maps during the events of 'The Dark Wheel' novel featuring Alex Ryder and Elyssia Fields. The name translates from Hindi as 'Lamp,' suggesting a metaphorical or literal illumination purpose related to the Raxxla search.
So I'm sitting here doing the thing I do best: obsessing over the quest for Raxxla. I started thinking about Cirag again ... another system that was supposedly hidden from the galactic maps back when Alex Ryder and Elyssia Fields were having their adventures in The Dark Wheel. I decided to pop the word into Google Translate and let it autodetect what language it was. Google thinks that Cirag in Hindi: चिराग and translates to English as "Lamp" ... which is something we could really use to shine some light on this little mystery.
Permit-locked Guardian bubble core regions were locked by Frontier to prevent players noticing plot-critical planets appearing during updates. No in-universe explanation provided, indicating content areas under development.
FDev did it when they realized people would notice plot-critical planets just popping into existence when updates were added. I do hope we get an in-universe explanation, though.
Permit-locked regions should be termed 'Content-Locked' as no valid permit exists to unlock them. These areas remain inaccessible because required content has not been created, not due to legitimate gameplay permits.
FDev did it when they realized people would notice plot-critical planets just popping into existence when updates were added. I do hope we get an in-universe explanation, though. Click to expand... Perhaps we should call these regions "Content Locked" instead of "Permit Locked". There doesn't appear to be a valid permit to unlock those areas and they remain locked, presumably, because the required content for those areas has not yet been created.
Col 70 permit drop will enable access to system that Thargoid Probe points to. No evidence Wreaken faction has investigated this target despite their Col 70 presence, which may be significant.
It is very suspect. But haven't you heard? Wreaken got wrecked last year by the GCF. Though i also heard they may have made something of a comeback. I've also been told that the reason why they are in Col 70 is mentioned in "Premonitions", but i haven't gotten around to reading it yet. Click to expand... Yeah, I remember there was the campaign against them. And yeah what they’re doing in Col 70 is indeed explained in Premonition. No unwanted spoilers though, obviously. For me though, it’s not what they’re doing, but what they could be doing that’s the most interesting. As soon as the Col 70 permit drops, the obvious thing to do is going to be to go to the system the Thargoid Probe points to. There’s no indications that Wreaken have done that though...
Wreaken faction's access to Col 70 system is flagged as highly suspicious and worth investigation as a potentially secretive Independent faction alongside known entities like Sirius and The Dark Wheel.
What are the most mysterious or suspicious Independent factions? We all know about Sirius and TDW, but who else? Factions we haven't gotten anywhere with but they seem suspect. Click to expand... Wreaken. Them having access to Col 70 is very suspect.
Proposes using Thargoid Probe interaction to cause FSD malfunction and drop players at permit-locked Polaris by routing through it on a plotted jump path between two distant systems.
Hi all. Not sure if this has been tried, but going to chuck it out there. I'm pretty certain that Raxxla is in Polaris, but is obviously permit locked. I'm wondering if anyone could help me try an experiment. I am wondering if we can cause the FSD to malfunction and drop us at Polaris using the following method: 2 players, one with a Thargoid Probe. Both players travel to a system that is near to Polaris. Player 1 plots a route to a system exactly 'on the other side' of Polaris, so that the FSD jump will take us 'through' Polaris. i.e. We're at this system > O ------ (POLARIS) ------- O < this is the destination Player 2 drops the TP. Player 1 turns around 180 degs from the jump with 0 throttle and boosts once. Player 1 turns back around and charges the jump. When it's at 'throttle...
Hypothesis that obtaining all locked system permits could be part of the personal journey required to access Raxxla. Suggests the puzzle might involve achieving zero insurance claims (Iron Man status) to reveal the secret.
It's taken about 2 weeks but finally read though the thread! Some interesting stuff I too was confused by raxxla and formidine rift so happy to have that cleared up. I don't recall seeing it, but did anyone try to get all the system permits. That would be part of the personal journey I think. The other thought, which I hope isn't the case, is what if the secret is only revealed to the 'iron man's Elite? The game is a bit inconsistent with 'death' given escape pods exist, we can't die, but we have assassination missions and so on. Using "insurance claims=0" would likely reduce the number of Cmdrs to a small handful. Would be mean though.
Attempted navigation to Polaris with stock Cobra MkIII from Sirius space failed. Insufficient jump range (218ly short of Polaris) and sparse star field provide no alternative routing. Permit blocking prevents direct plotting.
I tried getting to Polaris with a stock MKIII, just in case there was any significance... It's not gonna happen, unless there are a chain of neutron stars, and there aren't. I ran out of fuel long, long before Polaris, and not long after the last outpost, which was only about 218ly from Polaris. I even tried efficient plotting and it maps the same as quickest plot, due, to there being little stars to select from and leaving me with no alternatives. I set out from Sirius space because they sell the MKIII. Either way I couldn't plot directly to Polaris, due, to permit blocking, but plotted to stars leading up to it.
Proposes that specific items in cargo hold may be required to unlock access to Raxxla or permit-locked systems like Polaris, paralleling Guardian Obelisk and Thargoid site mechanics.
Yes. I've been allied with The Dark Wheel across at least two accounts. Doesn't appear to unlock anything special. Click to expand... Alright, but still I suspect there must be a trick to "unlock" Raxxla, wherever it may be. This is a common ingame mechanic (p.e. Guardian Obelisks and Data Points, Thargoid Surface sites etc...). I wouldn't be surprised if you have to carry specific items in your cargo hold to be able to jump to Polaris, for instance, even if such type of Permit lock hasn't been experienced before ingame.
MB's phrase 'a journey everyone has to travel for themselves' may indicate Raxxla is in a permit-locked sector requiring specific procedure or requirements to unlock, with each player needing to independently meet those conditions.
What's even more cryptic is MB's Phrase "It's a journey that everyone has to travel for themselves." Does that mean that there is a Special way to find it, and everyone who wants to find it has to follow a specific procedure, otherwise it won't unlock? This would sustain the theory that it's in a Permit locked sector, and some requirements have to be met to unlock it, and "everyone has to travel for themselves" because once it has been found by one, the others following will have to meet those requirement. Click to expand... Well ... lets dissect Michael's statement: It's a journey that everyone has to travel for themselves. What if he was being overly literal? Is there some journey in the game that simply can't be bypassed? It can't be LHS 3447 ... I know I didn't start there in my or...
If Raxxla cannot be stumbled upon randomly, it must be in a permit-locked area or require specific unspoken requirements. May involve undisplayed Elite status or special permit acquisition method.
If Raxxla cant be stumbled upon, then it must be in a permit locked area. The only other option is some wacky procedure that could not be guessed. wait for x and y to align, pass through the rings of z and follow the north star till morning. I dont think thats the case because it would not be possible to figure out without clues. "A journey that everyone has to travel for themselves." Makes me think of some unspoken requirement. Perhaps there is a fourth Elite status that is tracked but not shown, or some other way to obtain a permit. I accept the "little bit obvious" to be more obvious than not. If its as menial as a small site on a planet will let you know, it would be possible to know the planet, look for hours and still not find it. I believe Raxxla will be identifiable from orbit at...
Bellica, LHS 2894, Ross 354, and Wolf 262 are permit-locked systems much closer to Sol than expected. Inquiry into whether Federation-locked systems contain unrevealed unlock methods or lore.
What is known about Bellica, LHS 2894, Ross 354 and Wolf 262? Those are permit locked systems that are much closer to Sol. Is there any lore around them? There are also many Fed locked systems we don't know how to unlock yet (though I don't think Feds are hiding Raxxla). Have efforts been made to find a way to unlock them?
Two security permit-locked systems exist far outside the bubble: SCHEAU BLI NB-O D6-1409 and DRYIO FLYUAE IC-B C1-377, located on opposite sides of the galactic core, potentially resembling a portal structure.
Just gonna bring these up again: There are 2 Security permit locked systems out in the black, that are really far from the bubble. https://www.reddit.com/r/EliteOllo/comments/7twmjy/2_security_permit_locked_systems_found_in_deep/ Pretty mysterious.
Theory that permit-locked sectors will only become accessible once the player has visited every other system in the galaxy. Suggests a progression-based unlock mechanism.
There be ghosts too ?Then count on me if you want some company. Currently out of chimerae to chase... Need a "good" reason to play this game again... Click to expand... [PEDANT] It's mirages we've been chasing - not chimerae [/PEDANT] My current theory is that permit-locked sectors will be unlocked once you've visited EVERYWHERE else. I'll let you know how it pans out... ...in a couple of million years.
The Regor sector is identified as the centre of Guardian space and is permit-locked, potentially relevant to Guardian-Raxxla connection.
Heading out shortly, so only a quick reply for the moment. The centre of Guardian space seems to be the Regor sector which is permit locked. Thargoids weren't wiping the Guardians out. The Guardians partially retreated from disputed territory while attempting to negotiate, and then gathered their forces and beat the Thargoids (well the Thargoids which were in that area of space, anyway). (Incidentally, that there had been a territorial cross-over was worked out well before it was stated in the Guardian logs which came in 3.0) Some Guardians were effectively reaching the mind/machine Singularity via the use of brain implants but were exiled from mainstream Guardian society. Their fate is unkown. The rest of the Guardians largely wiped each other out in a civil war, and then were finishe...
The Cone Sector is proposed as a location candidate for Raxxla. The region contains permit-locked areas and rumored human settlements, warranting investigative exploration.
Anyone going to the Cone Sector with Cannon? It may well contain Raxxla, and I don't currently have any better theories so I'm off to take my search there.
Cone Sector contains several hundred unlocked systems forming a central accessible region completely surrounded by permit-locked systems at sufficient depth to prevent external ship entry. Gnosis event targets single system within this sealed area.
Nice! I'm a little confused by the whole Gnosis jump into the permit locked sector however. They'll be jumping to a single star system within the permit locked region, right? Unless the permit locks are lifted for the sector how will it be possible to jump to other nearby star systems? Will the voyagers be limited to exploring just the one single star system within the region? Click to expand... No, Gnosis will jump to a single system in Cone Sector, a region of (apparently) several hundred unlocked systems that are surrounded by permit locks to a depth which prevents anything else jumping in. Some of those unlocked systems will be tagged from the days prior to the permit locks application. Don’t think there’ll be anything to find there, but FD might use the event to trigger something n...
No primary neutron stars identified within Cone Sector permit-locked region to enable traditional supercruise jumps for entry or return. Exploration attempts via conventional jump routes blocked by permit locks.
What Jorki said. But that shouldn't stop you from trying Think you'll need a 120Ly Anaconda and NS' to enter and depart. Click to expand... I don’t think there’s a NS in range to provide entry, And I don’t think there’s any NS in that region to provide a return journey, at least as a primary star that would show on galmap. i tried to get into that region about a year ago (treated myself to an AnnieX when I got to exploration elite) but couldn’t get past the permit locks.
Estimated 120+ light-year jump range required for Anaconda to enter and depart Cone Sector region. Standard exploration vessels may lack sufficient range without neutron star routes.
What Jorki said. But that shouldn't stop you from trying Think you'll need a 120Ly Anaconda and NS' to enter and depart.
Placement of Raxxla in Cone Sector would represent poor game design, especially given the risk of FDev organizing mass commander visits via megaship, potentially compromising the mystery.
NVM
Permit-locked system observed in navigation list near Shinrarta Dezhra while collecting Colonia passengers. Notable occurrence of systems positioned incorrectly relative to galactic plane and 'invisible' systems searchable by name but non-jumpable.
That's why I've made up my own 'personal nareative' - setting out to scan all the real world systems in the game. Naturally this is hampered by permit locks, systems being incorrectly placed 10kLY below the galactic plane and 'invisble' systems (if you search by name, the GalMap takes you to the relevant location, but there's no actual system there to jump to). Still, it'll keep me busy for another 7 years Click to expand... Which reminds me, the other day I came across a permit locked system quite close to Shinrarta, it was in the nav list while I was collecting Colonia passengers at Tchernobog. But then I had a visitor & didnt get around to checking it out, anyone done so?
User reports no known permits exist for HIP 54530 or HIP 22460. Attempted entering Witch's Reach via wake scans in Donner system without success.
Nobody has HIP 54530 permit as far as I know. HIP 22460 either. I used to try entering Witch's Reach by scanning wake scans in Donner, but couldn't enter. Before the Aegis moved, I would find meta-alloys in Sol, degraded signal source threat 4. Federal navy corvettes called it alpha site, if I remember correctly. That was near Ariel, as I was interested about recent iteration of seeking for luxuries signal sources. I used to search for Tanya Blaine in HIP 82964, and Colonia. A fixed signal source near Asellus Primus B had a Type-9 called Augustine in it, but many Type-9s are called that. Voyager 2 took some nice pictures of Ariel. The earth-like world in CD-43 11917 is called Ares. Aries is a winged ram. Phobos and Deimos are missing, and Beagle 2 landing is an ocean. The Robotic Avian has...
User encountered a permit-locked system in nav list while at Tchernobog collecting Colonia passengers, near Shinrarta Dezhra region. Seeking confirmation if others have investigated this system.
Which reminds me, the other day I came across a permit locked system quite close to Shinrarta, it was in the nav list while I was collecting Colonia passengers at Tchernobog. But then I had a visitor & didnt get around to checking it out, anyone done so? Click to expand... Here are the permit locked systems within 80ly of Tchernobog. I think I have permits for most of them. | System | | Allegiance | Population | Powerplay | Distance ly | Tiliala | 4 | Independent | 39,200,000 | E: Felicia Winters | 30.12 ly | Shinrarta Dezhra | 5 | ? | 85,206,935 | - | 31.36 ly | Crom | 1 | Independent | 15,000 | E: Arissa Lavigny-Duval | 36.93 ly | Hodack | 2 | Federation | 5,000 | - | 39.53 ly | Pi Mensae | 2 | Independent | 50,000 | E: Arissa Lavigny-Duval | 46.24 ly | Hors | 2 | Federation |...
A permit-locked system exists close to Shinrarta Dezhra (approximately 80ly from Tchernobog). Multiple permit-locked systems catalogued in region including Tiliala, Crom, Hodack, and Pi Mensae.
Which reminds me, the other day I came across a permit locked system quite close to Shinrarta, it was in the nav list while I was collecting Colonia passengers at Tchernobog. But then I had a visitor & didnt get around to checking it out, anyone done so? Click to expand... Here are the permit locked systems within 80ly of Tchernobog. I think I have permits for most of them. | System | | Allegiance | Population | Powerplay | Distance ly | Tiliala | 4 | Independent | 39,200,000 | E: Felicia Winters | 30.12 ly | Shinrarta Dezhra | 5 | ? | 85,206,935 | - | 31.36 ly | Crom | 1 | Independent | 15,000 | E: Arissa Lavigny-Duval | 36.93 ly | Hodack | 2 | Federation | 5,000 | - | 39.53 ly | Pi Mensae | 2 | Independent | 50,000 | E: Arissa Lavigny-Duval | 46.24 ly | Hors | 2 | Federation ...
HR 4413 (also known as GL 3663) is a permit-locked system 15ly from Tchernobog with zero population. Anomalous for a dev test site; may have storyline explanation or Dark Wheel mission unlock.
Now I'm back from Colonia thought I'd quickly recheck. The permit locked system is HR 4413, 15 ly from Tchernobog; it's in the navigation panel list but doesn't appear in an EDDB search on permit locked systems near Tchernobog. So, am I being a little over-suspicious here??? (no, I'm not paranoid, they really are out to get me!). Click to expand... HR 4413 has 0 population. Click to expand... Yes, which is frustrating. The fact that there is a permit locked system so close to Shinrarta, with zero population, seems to me to be suggestive, can’t imagine why FD would locate a dev test site there; so maybe there is a storyline explanation, wouldn’t surprise me if the DW missions were eventually going to provide a permit. Or how about that being the Guardian homeworld & Shinrarta is su...
Isignor is a permit-locked system with a breathable earthlike planet and only one planetary station around a water giant, noted as curious and worth investigation.
I, as anybody with a GalMap, can show them the way to Soontill if so. But I wouldn't be surprised by a new inconsistency in E: D... I don't know if there is a new "personal journey" implemented. I haven't heard about any starting point. Have you ? Click to expand... Unfortunately not, no. I'm looking around Isignor (possible misspelled) it's a curious permit system with a breathable earthlike but only one planetary station around a water giant.
Rogue planets, exotic stars, comets, and permit-locked systems may have been planned as placeholder content intended for future updates that were never implemented, representing untapped seasonal content potential.
Rogue planet systems would be so cool. You could see them in nav panel, but never in galaxy map. Some would have stations, "hideout" type of places. Some would be necessary to reach some other places. I believe they had something like this planned in 2014. Add lore & tinfoil and you would have entire seasons worth of content. I thought exotic stars, comets, permit systems, rogue planets, "mystery" or whatever, were placeholders, like they were supposed to be updated into the game at some point. I don't think I'll be around waiting for them after the next update. The meta-gaming aspect about this is pretty addicting though, you know, reading wikipedia articles, drinking coffee, and then sporadically travelling tens of thousands of lightyears while listening to loud techno. Click to ex...
Raxxla may function as a gateway or stargate allowing access to otherwise permit-locked systems or regions of space, potentially connecting to what appears to be other 'galaxies' but are actually distant sectors of the Milky Way.
About the "Galaxies", they appeared being other sectors of the MW, yes. At least seems so: https://forums.frontier.co.uk/showt...-Find-Raxxla?p=7050512&viewfull=1#post7050512 I would say the same for the other RZ's "Universes" Click to expand... So, with that in mind, do we think that when we do find Raxxla, if it does have a doorway / portal to another "galaxy", that "galaxy" will really just be another point in the Milky Way? I say "just": jumping right across the galaxy through portals or "star gates" would be pretty cool in itself. Might they allow access to regions of space that are otherwise permit locked from outside?
Dev account on livestream showed unlocked permits including Founder's World, Sol, Alioth, Achenar, and notably Sirius. Sirius unlock appears anomalous and potentially significant to Raxxla investigation.
From the live stream yesterday they briefly showed the permits Adam had unlocked on his newly wiped account. They were Founders world, the three capitols (Sol, Alioth, and Achenar) and oddly enough Sirius. At the time it seemed strange, but it might just be related to systems with both permits and engineers. However, with Dev Magic available with only a few keystrokes messing with the permits (and only a few at that) would seem unnecessary. The asp Adam was flying did not appear to be engineered based on the limited jump range. (Think it was something less than 20 ly). Does anyone know if other dev account on live streams have had similar permits unlocked.
Founder's World speculated as candidate for Raxxla identity, though noted as potentially disappointing if true.
So you think it's just an ordinary planet, that FDev decided "Okay, Col Sector 18456 A7 is Raxxla. Done!"? Again, it's one of the more depressing and realistic theories I've seen. I sincerely hope it's wrong, but I can't shake the feeling that it could be right. Click to expand... I think it's maybe more dissapointing. "Raxxla is a Myth" "It's there and we now where it is" So basically Raxxla is a Myth, and we have a Myth within the game. It's there and it's not. It's true but a lie.... Click to expand... I still wonder if Founder's World is Raxxla, personally. Though I'll be somewhat disappointed if it is. Click to expand... It's more about scince than some sort of a magic or myth. Here is a thing. It's the first oficial in game mention of Raxxla in Elite history in last 35 ...
New permit-locked systems with 'Security Permit required' designation found in 3.2 deep space. May contain clues to Dark Wheel or Raxxla location if unlocked.
I've never had to manually delete files from a beta. I think once you install the main patch they relate to, some (a lot) of them are used for that so you don't have to download everything again. I've not checked what happens to them but I imagine they have their own beta folder next to the regular game folder that can hopefully be deleted after the main patch has been installed without problems. I'm not really the one to ask, though. . Regarding checking things once the patch goes live, I'd keep an eye on the permit-locked systems (and sectors). I don't think these have been removed in beta but I've read about some 'Security Permit required' systems being found in 3.2 in deep space. It might be that some clues to either The Dark Wheel or Raxxla have been placed there, if anything is unl...
Hypothesis that Sagittarius A* may be connected to Omphalus Rift and could serve as portal to new universe or Raxxla location, based on historically impassable 2016 travel attempts.
SAG A* Is Omphalus rift, wile I have tried to travel through it in 2016 it was not possible, will this mean in the next update it will be possible and is it the portal to a new universe or Raxxla
Harper's reference to 'coffin going Home' and 'Butcher of Reorte' may connect to Reorte planet 4 named 'Home'; suggests possible CIEP HQ or significant faction location.
All we know about that, is this post from John Harper(author of And Here The Wheel): https://forums.frontier.co.uk/showt...in-spoilers)?p=6366667&viewfull=1#post6366667 Click to expand... I shouldn’t comment before my breakfast coffee has taken effect, and it’s a long time since I read the novel so my comments may be off, but I note that he said the coffin was going Home, and mentions the “Butcher of Reorte”. Reorte planet 4 is named “Home”; could this be the CIEP HQ?
Dark Wheel symbol contains masonic symbolism; proposes searching systems with masonic connections (Prims, Shibboleth, Senones) for hidden Dark Wheel orbital. Suggests scanning very close to planets (under 1000 Ls) similar to Sirius Atmospherics discovery method.
1. Riftborn - fine by me. 2. As I currently have abandoned my searchi in the Avalon system till the launch of the update I am currently pursuing an new theory. A few pages ago someone commented on the (fanmade) DW symbol and threw up a theory involving masonic symbolism. So I'll give it a try and visit the (very few) systems that have masonic allegations: - Prims (Hiram's Anchorage) - Shibboleth - Senones (very far fetched idea, why this could be relevant) Concerning a hidden Dark Wheel orbital I have the theory that one has to fly close enough to the planet to scan it. A bit like Sirius Atmospherics in Sothis that only shows if your ship is closer them 1k Ls. I'll report any findings though I have doubts I will find anything.
Proposes Barnard's Loop as the 'nebula' reference; 'the path everyone takes' refers to achieving Elite rank; old wheel missions title 'Obfuscated In The Outer Rim' suggests Raxxla hidden on/near outer rim of loop. Notes tiny nebulae don't appear in galaxy map until very close.
As I said before I haven't found the solution, but I am pretty well convinced this is the way to get there. Click to expand... This had crossed my mind some time ago. The nebula is most likely the loop, 'the path everyone takes' refers I feel to reaching Elite - and the old wheel missions, 'Obfuscated In The Outer Rim' could literally be its near or hidden on the outer rim of the loop. Now that sector is very much totally mapped but there could be something hidden. Some tiny nebula don't show up in gal map until your on top of them. Anyhow I'm tooling around there right now so I've just discovered another reason to stay and take in the sights.
Operating theory that Dark Wheel's base is in Polaris, orbiting the 8th moon of a gas giant in that system. Far enough from bubble to remain hidden yet serves as observation point for recruitment across CQC Arena, Shinrarta, and Pilots Federation.
Codex, TDW: "... only when a suitable test of courage and skill has been discreetly administred and passed." An entire paragraph telling how TRDW is supposed to recruit. Sort of personal journey. Might not be written for nothing. Makes me think of some kind of reputation related thing. Tip off, chained missions... But not only wit the Shinrarta TDW. Click to expand... My operating theory is this: We know where the DW watches. CQC Arena (for finding potential unique pilots), Shinrarta (because of their front), Pilots Federation (to keep tabs on all pilots data and Elite ranks), etc. My thoughts goes like this: The DW's base is in Polaris, orbiting the 8th moon of that systems gas giant. Polaris is far enough from the bubble to remain undetected to the casual traveler, yet close e...
Raxxla likely in Polaris or the way to reach it starts there, locked until FDev releases new expansion pack. Permit access will be added when expansion launches, with possible in-game events leading to unveiling.
Surely it wouldn't require 4x Elite. That would lock off a significant portion of the playerbase I'm banking on Raxxla being in Polaris, or at least the actual way to reach it starting there, and it's staying locked up tight until FDev decides to open it. I'm also guessing there will be a few events in the coming months that lead to the unveiling of a new expansion pack whose content is accessed through the Raxxla gate, and once it releases, The way to earn the permit will be added and Polaris will be open for business
Speculation that Raxxla may be Founders World based on accumulated clues and the nature of permit-locked systems in Elite Dangerous.
From the Universal Cartographics codex article: "...Universal Cartographics filled that niche, arising from a merger of Omphalos infotech and Devaine-bright interstellar" Omphalos infotech - the Omphalos rift, the portal on Raxxla. Perhaps UC knows where Raxxla is, and uses it's total power over exploration data to conceal it's location? Maybe it's impossible to actually find Raxxla, as it's behind one of their permits? It would lend some credibility to the Polaris theory. I'm not sure. Click to expand... Actually, that's interesting. The more I keep thinking about the clues we have, the more and more convinced I'm becoming that Raxxla will turn out to be Founders World.
Codex states Dark Wheel initiates contact after administering hidden tests; most clues point to permit-locked systems (Polaris, Delphi, Heart/Soul, Formidine Rift), suggesting Dark Wheel contact occurs within inaccessible zones rather than traditional gameplay.
Hello Commanders! I have to say this forum has been an excellent source of entertainment for me since the update came out. I love all of the different ideas that have been posted on here and I would like to add my two cents. I would like to talk about this passage from the codex: "It is futile to attempt to contact the Dark Wheel of one's own initiative. However - it is they who always initiate contact, initially in disguise, revealing their true identity once a suitable test of courage and skill has been discreetly administered, and passed." It seems like a lot of people see what the codex says as law except for this passage, I think most of the clues discussed here are correct (Polaris, Delphi, heart and soul, F Rift, etc) but all lead to permit locked systems. So I think maybe we s...
Permit-locked systems may contain clues or routes to Dark Wheel/Raxxla even if the destination itself isn't permit-locked. Unusual methods for obtaining rare permits (like Mingfu) may exist that haven't been discovered.
Polaris is the nave of the sky wheel. At least the northern one. It also actually had an alien(Thargoid) portal, in FFE. It would surprise me If it’s not somehow part of the quest. I don’t think it’s the starting point though. Click to expand... What was the system like in FFE? Any gas giants with 8+ moons? . I'm not sure what would surprise me about the quest to find The Dark Wheel or Raxxla, except finding that permits are _not_ required. Even if they are not themselves found in locked-off locations, clues to give you a chance of finding them might be. I think I have all the known obtainable permits (CQC system excepted and that was changed in 1.4, as it used to just be an empty system with only one star) but there may be unusual ways of getting some others that have not been fou...
Systematic survey of permit-locked systems is being conducted and updated, including Sirius and Beta Hydri. This methodical approach may reveal patterns or connections relevant to Raxxla's location.
I'm continuing my survey of permit-locked systems and updating my post (#4829) as I proceed. So far, nothing relevant, and added Sirius and Beta Hydri today. . Regarding the interpretation of the Dark Wheel toast and the work done by CMDRGURU951 and friends, my main concern is that with any crossword puzzle: the clues mean whatever the person who wrote them wants them to mean. My understanding is that people who are very good at solving crossword puzzles are able to do so because they have learned what the person setting them uses for frames of reference and can tell what they mean from experience. Give them a single puzzle set by someone else and they will find it as difficult as anyone else. The problem with cryptic clues is that they are not falsifiable save by asking the person who s...
Galaxy Map descriptions for permit-locked systems now explicitly show which faction issues permits. Witch's Reach, Alpha Hydri, HIP 22460, and Polaris show noteworthy permit information changes in 3.3, warranting investigation for hidden clues.
I think those who are tackling the cryptic clue like CMDRGURU951 are on the right approach - and far more likely to solve the puzzle than I am. My concerns mainly lie in the nature of cryptic clues themselves and, if you don't quite get the answer right, the inability to determine at which point you went wrong. Please keep thinking about it! . Today I have noticed that the descriptions of permit-locked systems in the Galaxy Map tell you which faction/military issues the permit. I'm guessing this was changed with 3.3 as I don't remember seeing it before. For some systems, like Witch's Reach and Alpha Hydri, it now explicitly says that they are permit-locked by the Pilots Federation and that no permits are currently issued. For a couple of interesting systems - HIP 22460 and Polaris - ther...
Facece (Imperial Navy permit-locked) contains two large wreck sites with Majestic Interdictor incursions, suggesting recent conflict. Radio chatter indicates interesting military activity at this system housing Imperial Navy's main shipyard.
Almost done with my survey of permit-locked systems (updated my post: https://forums.frontier.co.uk/showt...-Find-Raxxla?p=7300892&viewfull=1#post7300892 ) but still have a couple of important systems to go (Achenar, Shinrarta Dezhra). I doubt it's related to the search for The Dark Wheel or Raxxla but I'll mention it here anyway as it's one of the few things that stands out: in Facece (Imperial Navy permit-locked system), two of the six Capital Ship permanent POI locations turned out to be large wreck sites, in which a Majestic Interdictor then jumps in (The site closest to the star and the one around Facece 8). There has obviously been trouble if *two* attacks have taken place in the system housing the Imperial Navy's main shipyard. There was some radio chatter that was interesting: 'Yo...
Recent game change prevents selection of permit-locked systems in galaxy map. Previously, players could select these systems. Timing of this change may be significant to Raxxla investigation.
Did you used to be able to select permit-locked systems? I recently tried, and found that you can no longer select them. I am certain you used to be able to. Is this a new thing? POST EDIT: as in select them in the galaxy map.
Comprehensive survey of permit-locked systems yielded no direct Raxxla clues or Dark Wheel location information. However, Q-type anomalies discovered in HIP 15310 during survey route. Majestic class Interdictors observed near Facece.
I have completed my survey of permit-locked systems ( https://forums.frontier.co.uk/showt...-Find-Raxxla?p=7300892&viewfull=1#post7300892 ) with a null result regarding clues relating to Raxxla or the whereabouts of The Dark Wheel. It was nevertheless an educational experience and I have learned plenty about the history of the superpowers and a few other events of significance. I also got to see Majestic class Interdictors emerging from hyperspace on two occasions, one of which was set against the background of the star Facece (the POI is within the fuel scoop zone!) which was highly impressive, and finally visited New Horizons and Voyager 1. I also encountered two Q-type anomalies in HIP 15310 (which was on my plotted route from Peregrina to Jotun) during my journey. . I'll take a break...
Permit-locked systems were previously selectable in galaxy map (enabling dead reckoning navigation), but this functionality was removed. Some permit-locked systems now display faction information, while others state 'no permits issued' or show nothing.
Bumpity-bump! Any of you wise CMDRs know the answer to this? Did you used to be able to select permit-locked systems? I recently tried, and found that you can no longer select them. I am certain you used to be able to. Is this a new thing? POST EDIT: as in select them in the galaxy map. Click to expand... The reason I ask is that I was sure (but can't remember) that you used to be able to select them in the galaxy map. I can't do it any longer, which is a pain because of something I wanted to check out...
When accessing permit-locked systems via selection, only the main star is visible on arrival; other assets require a hyperspace jump to load. Jump sequences act as loading screens for system assets.
^^ Yep. The issue was that only the main star would be visible when said CMDR arrived.
The phrase 'personal journey' in codex suggests a non-shareable discovery path, possibly via permit-locked systems or a discontinued route through Shinrarta Dezhra.
There is also this "personal journey..." quote which would mean that it is not something someone could figure out and then share it with others (unless the systems are in a permit locked area)... However, this could be also the case with the original journey to Raxxla (via Shinrarta Dezhra) which I think was dropped by FD.
Strategy to station ships in permit-locked regions to detect if any mysteriously unlock or change, potentially indicating Raxxla's location or access becoming available.
I am thinking about adding some new accounts and posting a ship at each of the locked regions, just to keep an eye on each of them to see if one mysteriously unlocks one day. Is anyone already doing this?
Van Maanen's Star is a permit-locked system less than 20 light-years from Sol, requiring alliance with The Sublime Order of Van Maanen's Star in Tau Ceti. Historical lore from Frontier: Elite II mentions Guardians of the Free Spirit and Inadvertent Precipitation from Hyperspace events.
Permit locked system Van Maanen's Star is less than 20 Ly from Sol. To get the permit you need to get allied with The Sublime order of Van Maanen's Star in Tau Ceti which is controlled by them and also happens to be the first system we made a successful hyperdrive jump to from Earth. Click to expand... Van Maanen's Star has one of the best established back stories within the Elite universe. The short story On The Wrong Side Of The Law by David Massey (included in Stories of Life on the Frontier from Frontier: Elite II) chronicles Captain Jupiter's encounter with the Guardians of the Free Spirit when his ship experienced an Inadvertent Precipitation from Hyperspace (IPH) and he ended up at van Maanen's while carrying cargo considered to be contraband by the Guardians. Captain Jupiter go...
Brief inquiry whether Founders World could be the location of Raxxla, suggesting permit-locked systems as potential candidates.
What are the chances that the Founders World is Raxxla?
Permit-locked systems may contain player bases or organizations that discovered Raxxla long ago and locked down access. The theory suggests game developers may allow discoverers to keep findings confidential, explaining why some permit systems appear to have inconsistent access rules.
I just got to MAIA exploring. I stopped at obsidian orbital. I recognized the voice. The voice kept saying access to maia was by permit only. Got me thinking. What if all permit systems are permit locked because there are player bases within. Maybe it's an organization lockdown option. This got me thinking. Many people think raxxla is within a permit locked system. What if that means Raxxla was found long ago and is simply locked down by the discoverer/owner of the new system. What if the game devs let them keep the discovery hush hush! ;p BTW, as far as I know I don't have a permit... How did I get in. I though permit systems physically stopped you from entering them.
Polaris identified as #1 candidate for Raxxla location due to requiring special access/actions rather than simple permit acquisition, suggesting hidden requirement mechanics.
Yeah, that means you need to... do something (not getting a permit, there isn't.) in order to be allowed there. That's why Polaris is the N° 1 of the iconic Raxxla candidates. Imho, of course.
Proposes that Polaris' unique permit lock may be bypassed using a game mechanic like high wake jumping or black hole traversal. Suggests wake scanner testing on black holes as potential method to reach Polaris/Raxxla.
Polaris is a good this, sweet thing, especially if it locked in different way. So we can't to jump to it directly. So we should jump to it using something. Some tunnel. High wake? Black Hole? Yes, I know BHs is a old thing and was investigated from all sides by many people. Did some tried to scan it using wake scanner?.. Probably yes. So if this system lock isn't bug, then there must be a game mechanics. My minds about Guru's messages? He found something what give him absolute happy or absolute unhappy. It may be Raxxla or maybe nothing. And he try to save the miracle or legend. For our hopes. Sorry friends, I don't know right words. Also this thing (even "nothing") is hard linked (tied?) to his way.
Polaris has a unique permit lock message compared to other permit-locked systems. Proposes following a wake to potentially bypass the lock, suggesting a game mechanic gateway to access the system.
Not sure where to mention this, but the permit lock message that comes up when you try to jump to Polaris is different than the other permit locked systems. Still does not let you jump, but maybe if you followed a wake? https://Please use another image host/a/vefveqjhttps://Please use another image host/a/vefveqj
Questions whether Omphalos Infotech company has unrevealed connection to Raxxla mystery. Proposes Raxxla location may be permit-locked, in isolated space like Lemon Bubble, or hidden in plain sight.
My First Post for the Great Raxxla Hunt I'll start my post with a couple of my questions; Firstly, "Has anyone looked into Omphalos Infotech?" Secondly, "Has anyone tried to locate the galactic location shown in raxxla's codex entry?" Last but not least, "What tips are there?" With my questions aside, I've a few (Hypothetical, need testing) solutions to a few of the communities’: -"Siren in the void" possibly refers to an ASTRONOMICAL Siren- Things we currently use in astronomy like landmarks for space. -Maybe Raxxla is out of our reach, permit locked maybe, or somewhere like The Lemon Bubble. It would be ingame, never to be seen. -Maybe Raxxla really is "A bit obvious" but SO OBVIOUS we dont give it second thought. Those are my thoughts as of right now.
Commander testing SAP 8 core containers at Polaris, HIP 22460, Triton, systems with 'sap' in name, alongside Thargoid encounters and Guardian tech. Explores potential hidden mechanics or unlock conditions.
I finally acquired 3 SAP 8 core containers (can still be found carried by "Military Courier Vessel" in systems with war state). Going to try different things with them. Polaris and HIP 22460 are still permit locked, next i try is Triton in Sol. Also on the list are the systems with "sap" in the name, getting scanned by a Thargoid interceptor, trigger an emp burst from the Thargoids, activate Guardian obelisk, terminal and beacon, some systems (not going to list all), the new cristaline lifeform things. Any other things i could try?
Route plotter exhibits quirky behavior near HIP 22460, showing two systems ~21 LY apart on either side that nearly intersect the permit-locked system. Manual selection allows direct jumps the plotter wouldn't calculate.
I finally acquired 3 SAP 8 core containers (can still be found carried by "Military Courier Vessel" in systems with war state). Going to try different things with them. Polaris and HIP 22460 are still permit locked, next i try is Triton in Sol. Also on the list are the systems with "sap" in the name, getting scanned by a Thargoid interceptor, trigger an emp burst from the Thargoids, activate Guardian obelisk, terminal and beacon, some systems (not going to list all), the new cristaline lifeform things. Any other things i could try? Click to expand... I have already tried most of that since 3.3 with no luck (except going to triton) , but it is always good to double check. Did you happen to notice a quirk with the route plotter near HIP 22460 ? There are two systems about 21 ish LY apar...
Theory that Raxxla is permit-locked like minor faction main systems. Game mechanics evolve (Horizons added planetary surfaces), so Raxxla may be relocated to atmospheric planet if not found by then.
It’s very safe to assume Raxxla is behind a permit locked system. There are many minor factions protect their main systems behind permits, why would Raxxla be so vulnerable? Also we can’t say if it’s in the game from the beginning it should still be accessible with the old mechanics. Formidine Rift story evolved as the game develops and new mechanics were added as the game progresses. I hope Raxxla is not a Coriolis station you can just safe disengage. After Horizons it might be put down to a planet/moon surface and if we can’t find it by then, they may relocate it on an atmospheric planet. BTW Is there any updates on that “Rogue Planet systems”? They are in the game files but none discovered ever as far as I’m aware of. Click to expand... Can’t permit lock something you don’t know wh...
Theory that Raxxla must be located in a permit-locked or unlisted system, as the easy discovery approach would be anticlimactic.
You guys keep thinking that you can find Raxxla the easy way ? Jumping into a system and, by chance, here it is ? End of the game ? Could be... but what a disappointment then. No ? Click to expand... Yep, it must be in a permit locked / unlisted system imo.
Permit-locked systems can be extracted from game database via SQL queries and sites like EDDB/EDSM. Col 70 was permit-locked after a patch but systems inside were already discovered by travelers before lock. Permit-locking would actually make Raxxla easier to find.
Yes, exactly this. All the circumstantial evidence points to Raxxla being permit locked somewhere. My guesses are in the Col 70 sector or Polaris. Click to expand... Problem with permit-locked systems is that we can SQL-query them out of the game database, and people have done this 100 pages back or so. Permit-locking Raxxla would make it *easier* to find, because we have access to the game files, and sites like EDDB and EDSM. I'm not going to spend the time to dig and find the exact threads from a year ago, but I specifically remember the discussion when Col 70 WAS locked, after a patch, and how a lot of the stars inside are actually "found" by people who've traveled there before the lock and long ago. So, contrary to your theory, my theory is that Raxxla has been in the game since it...
Speculation that Raxxla is permit-locked in either Col 70 sector or Polaris region based on rumor being from earliest interstellar travel days, suggesting proximity to Bubble or nearby regions. Likely someone would have found it by now if unlocked.
Yes, exactly this. All the circumstantial evidence points to Raxxla being permit locked somewhere. My guesses are in the Col 70 sector or Polaris. The rumor of Raxxla has been around since the very earliest days of interstellar travel which means it’s either in the Bubble or not very far outside it. If that’s the case then it’s very likely that someone would have stumbled across it by now, as the vast majority of the Bubble systems have been discovered. Same goes for much of the systems going out to the Pleiades. Also, I doubt that they wanted Raxxla to be discovered before it was “ready” to be discovered. Hence tossing a permit lock on the system it’s in to safeguard against this. I suspect that they want the new discovery scanner system to play a role in its discovery as well. Why add...
If Raxxla is permit-locked, it could be incidentally locked via forbidden regional permits rather than intentional protection. Regional permits are confirmed unobtainable, providing plausible near-Bubble location mechanism.
Can’t permit lock something you don’t know where is. Click to expand... If I understand the lore correctly, all permit locks are put in place by the Elite Federation of Pilots (some obviously at the request of superpowers or local factions). That means that the system containing Raxxla cannot have been permit-locked _purely_ because it contains Raxxla, unless the Elite Federation of Pilots know where it is. It could, however, be incidentally locked off as a result of being inside a forbidden region. I think FD have confirmed that none of the regional permits are obtainable (I think it may have been a response to a question on a AMA or launch livestream for a patch, those are the ones I remember more clearly) so this is one possibility for a near-Bubble location that could not have been...
Raxxla has likely been in the game since launch but without explicit clues. Permit-locking would actually make discovery easier due to database queries and sites like EDDB/EDSM. The search difficulty stems from scale (200 billion stars vs 30,000 players) rather than hidden mechanics.
Problem with permit-locked systems is that we can SQL-query them out of the game database, and people have done this 100 pages back or so. Permit-locking Raxxla would make it *easier* to find, because we have access to the game files, and sites like EDDB and EDSM. I'm not going to spend the time to dig and find the exact threads from a year ago, but I specifically remember the discussion when Col 70 WAS locked, after a patch, and how a lot of the stars inside are actually "found" by people who've traveled there before the lock and long ago. So, contrary to your theory, my theory is that Raxxla has been in the game since its debut, just no clues about it. And after 3? 4? years of us not finding it despite exploring the galaxy (because 200 billion stars vs. 30,000? players, makes it a needl...
Proposes Raxxla may exist in a permit-locked region where either Raxxla itself or all surrounding systems require permits, using game mechanics to hide location.
There is part of me, that I often have to ignore, believes that Raxxla does not actually exist (or only exists as a legend). The reasoning being that, if it were ever found, it would actually ruin the game for many players. Even in a full sized galaxy, the risk of it actually happening would still be too great. Click to expand... I'm given to the belief that it is in Frontier's best interests to ensure that players don't find Raxxla anytime soon. As long as Raxxla is out there as a thing to be found then it will remain a draw to keep drawing a certain kind of player into logging into their game. I personally wouldn't put it past Frontier to hide Raxxla away in some permit locked sector of the galaxy ... maybe Raxxla itself isn't permit locked but all the stars within jump range of it ar...
BD+55 191 system in NGC 281 nebula (past Heart and Soul Nebulae) features a distinctive blue dot visible from certain angles and has a unique system name with one landable planet. BD-prefix systems appear rare and potentially significant to the search.
Jewel in the crown makes me think of one interesting thing. There is a nebula that when looked at from earth or especially near heart and sole nebula always has a distinct dot on it. I think it's BD+55 191 in NGC 281 past heart and sole nebulas. It has a distinctive blue dot always visible in it.(the above mentioned system BD+55 191)And that system has a unique name and one landable planet. I did not surface explore it though. Maybe it has something on it. Is that system related to anything known about formadine or anything? Also, there don't seem to be a lot of these BD+XX systems. Maybe they are significant in themselves.
2MASS systems cluster near KM Cassiopeia and MWC 50 en route to Heart and Soul Nebulae feature unusual planetary layouts and distinct stellar arrangements. IC 1805 Sector EQ-Y E4 and nearby IC 1805 Sector DQ-Y E3 contain anomalous black hole-nebula configuration.
it varied. But there were non 2mass or IC 1805 all around them. There probably is. I need to go back that way and finish exploring them. Need to get some engineering stuff finished on my ship though so I can get max jump range from Jamesons life support mod. I also noticed something else. The tourist beacons are numbered. That one was 0676 I think. That means there is similar potential limit as the FSP stations. I wonder if it's a separate list or one big list using a max of 9999 assets. Edit: It's near KM Cassiopeia and MWC 50. Also, if you want to see a cool system go to IC 1805 Sector EQ-Y E4. There is also an odd black hole nebula system at IC 1805 Sector DQ-Y E3 very near by to it. The planets could be closer together for cool up close shots, but the system is pretty cool looking o...
Direct exploration of Diadem system with FSS scanning found nothing unusual. Previous hypothesis about Diadem as location marker requires alternative explanation or different investigation method.
Have been to Diadem and scanned with FSS - nothing exciting found, but your welcome to try again. Maybe I missed something.. YB
Diadem is alpha star in Coma Berenices constellation but is not the brightest star in that constellation. Contradicts potential significance based on brightness-related symbolism.
Just one word. Diadem is not brightest star in Coma Berenices constellation. Alpha - yes, but not brightest one. If I'm (and Wikipedia) right.
Horsehead Dark Region has been locked behind unknown permits for extended period, suggesting Frontier Developments is actively developing or concealing content there. Similar pattern to other permit-locked regions.
This may be known but this whole are is off limits and near thargoid infested space... I like to explore these bright star clusters. Can't even get close to it. This whole region is locked with unknown permits for 1000's of ly! https://Please use another image host/a/8igBwq3 These images are from the giant space hotdog near california nebula. NGC 1333... My favorite things to explore are super bright star clusters and giant space weiners.. This upsets my exploration dreams very heavily! Click to expand... Yeah there’s a number of fairly large swaths of the galaxy locked behind an “unknown permit”. Been waiting to get into the Horsehead Dark Region for what seems like an eternity but apparently FDEV hasn’t finished with whatever it is they’re doing in there yet. Either that there is a...
Alpha Hydri in Hydrus constellation has been permit-locked since release with no body information available. Located 71 ly from Sol; connection discovered through 'Siren of the Void' musician reference and Hydra/Hydrus constellation overlap.
It's probably wrong way, but I want to share it. I googled some time ago. Looked for siren of the void. No any special mystical creatures. But I found musicians who named Hydra Coil. And that have the composition Void Siren. After it I checked both constellations using eddb. I mean Hydra and Hydrus. First one is nothing I think. But second have permit locked system. Alpha Hydri. This system even haven't any info about bodies. 71 ly from Sol is not barrier for the true explorer. So it was locked since release. Pilot Federation permit.
Raxxla could be permit-locked with a Triple Elite requirement for access, precedented by Shinrarta Dhezra which requires Elite rank. This would explain both difficulty of discovery and Dark Wheel gating.
When it comes to game mechanics there is no reasonable way to hide a planet, based on rank. A triple Elite requirement to get in contact with the inner circles of the Dark Wheel, seem fully reasonable though. If it is practically impossible to find Raxxla without hints or tools from TDW, it may be sort of a requirement? Click to expand... It is possible to hide a planet behind a permit lock however. We already have an example of one system where Elite rank is required for access: Shinrarta Dhezra. It is quite possible that there is some other permit lock requirement out there that also hinges on the requirement of Triple Elite. This is all conjecture of course. Until someone actually discovers Raxxla we just won't know what, if any, requirements are required.
Raxxla may be located on Triton in Sol system, which is permit-locked for reasons beyond developer testing; permit obtainable through finding the real Dark Wheel.
I know its unlikely because of the eight moon around gas giant thing but that's the Dark Wheel station not Raxxla, what if Raxxla is on Triton in Sol, that thing is permit locked for a reason and maybe you get the permit by finding the real Dark Wheel. I don't buy it's locked so FDev can test stuff there's plenty of permit locked regions for them to play about with. Highly unlikely but not the craziest theory I've heard or thought of for Raxxla
ISINOR is the only permit-locked system in the original Elite Galaxy 1 mapping that has an obtainable permit, making it noteworthy for investigation.
So far I only have the 1st galaxy in the 1984 elite matched against EDSM. The in game systems are: QUBE LAVE LEGEES QUATOR AREXE REORTE RIEDQUAT LEESTI RA ENSOREUS LEONED ERLAZA TIONISLA ZAONCE TEVERI EDEDLEEN DISO AONA ISINOR USZAA LARAIS ZARECE TIBIONIS ORRERE QUCERERE RITILA ORESQU TEORGE QUTIRI TIANE ORERVE Of these there are a few oddities that have no planets: QUTIRI,QUCERERE,TIBIONIS,AONA,ERLAZA,LEONED,QUBE - of these AONA is in the DW novella Scanning these systems with FSS would seem to be a good idea in case we have missed something. Only ISINOR is permit locked and can be obtained USZAA have a world far out named 'Jameson's Pride' None have an 8th moon of a gas giant, though there are eight bodies around a gas giant in Tionisla (but every man ...
Rares associated with mythologically-named systems (Aganippe, Demeter, Persephone, Nysa) hold significance beyond random generation. Permit locks along investigative path indicate intentional FDev design requiring deeper investigation into system names and associations.
My question would be- are these names in game hand placed by FDev or are they result of an algorithm that compounds names and groups them together based on their connections to one another? For example the redudancy of a planet named Kore in the system Persephone. Click to expand... The Rares associated with them and the host of associations within the Aganippe, for me, are what captivate me the most. Surely most actual named systems in game are randomly generated, but some in this story required a deeper investigation then just a name. Demeter appears to not have much at first, til you look for her other names, likewise with Persephone and Nysa. Also the permit locks on the way are compelling. This may be a small part in the "Investigator" aspect they speak of. Just my two cents.
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