Raxxla may be derivable from original Elite's procedural galaxy generation algorithm or code seeds. The name's ASCII-to-hexadecimal conversion (52 61 78 78 6c 61) could be tested against Ian Bell's publicly available Elite code to identify if Raxxla was a procedurally generated system name.
Original theorist: madbilly -- View original post
Proposes Raxxla was a procedurally generated name from original Elite galaxy code that developers chose not to include in ED's galaxy generator. Suggests reverse-engineering original Elite code to find generation seed.
Nice theorising and postulation! An idea occurred to me. Is Raxxla a planet name that can be generated using the galaxy generation code of the original Elite game, given the correct seed. I would like to think that when David and Ian were deciding which galaxies to use they sent some lists of planet names from various test galaxies to Rob to help him with the book and he chose a name that sounded good - there are also other planet names which are in the book but not game, so this could explain those as well. Then David and Ian decided not to include that seed in the galaxy generator, and this is why Raxxla cannot be found in the original game. In other words, if we hack original Elite and brute-force the galaxy generation can we discover the "key" to Raxxla? The galaxy generation code is...
Converts ASCII 'RAXXLA' to hexadecimal (52 61 78 78 6c 61) for testing against Elite galaxy generator code available on Ian Bell's website.
Nice theorising and postulation! An idea occurred to me. Is Raxxla a planet name that can be generated using the galaxy generation code of the original Elite game, given the correct seed. I would like to think that when David and Ian were deciding which galaxies to use they sent some lists of planet names from various test galaxies to Rob to help him with the book and he chose a name that sounded good - there are also other planet names which are in the book but not game, so this could explain those as well. Then David and Ian decided not to include that seed in the galaxy generator, and this is why Raxxla cannot be found in the original game. In other words, if we hack original Elite and brute-force the galaxy generation can we discover the "key" to Raxxla? The galaxy generation code is...
Raxxla's name may be derivable from original Elite's galaxy generation code using a specific seed. The word 'Raxxla' converts to ASCII hexadecimal (52 61 78 78 6c 61), which could be tested in Text Elite's galaxy generator to discover the key to Raxxla's location.
Nice theorising and postulation! An idea occurred to me. Is Raxxla a planet name that can be generated using the galaxy generation code of the original Elite game, given the correct seed. I would like to think that when David and Ian were deciding which galaxies to use they sent some lists of planet names from various test galaxies to Rob to help him with the book and he chose a name that sounded good - there are also other planet names which are in the book but not game, so this could explain those as well. Then David and Ian decided not to include that seed in the galaxy generator, and this is why Raxxla cannot be found in the original game. In other words, if we hack original Elite and brute-force the galaxy generation can we discover the "key" to Raxxla? The galaxy generation code is...
Robert Holdstock's 1984 The Dark Wheel novella commissioned by Acornsoft contains foundational lore about Raxxla and GalCop. Suggests solving Raxxla mystery may require literary analysis of original material.
Rebecca? That or the cyborg lady that travels with her? Click to expand... The answer you're looking for just might be found in Robert Holdstock's original The Dark Wheel novella which was released along with the original Elite in 1984. It's a short read and can be found all over the internet with a quick Google. Here's a link to one of the many pages that have the novella archived: http://www.elitehomepage.org/dkwheel.htm ------- This also brings to mind a theory that's been swirling around my head this week. Perhaps the journey to find Raxxla is a literary one. A while back I had a short exchange of conversation in email with Ian Bell, co-creator of the original Elite. According to Bell, Robert Holdstock had a very specific concept behind what exactly Raxxla was intended to be an...
Analysis of Robert Holdstock's 'Where Time Winds Blow' (1981) as potential source material for Raxxla mythology. Cross-references with 'Alien World' and 'The Dark Wheel' to identify literary connections and thematic parallels.
Regarding the idea that finding Raxxla might require a literary approach through the reading of Robert Holdstock's novels and other works of fiction: I've just ordered a copy of Holdstock's Where Time Winds Blow. The book was published in 1981 so its older then The Dark Wheel by a few years but is fairly contemporaneous with Alien World which contains references to both Raxxla and The Dark Wheel (though in apparently different contexts from their usage in Elite canon). Where Time Winds Blow was published about half a year earlier then Alien World so it will be interesting to see if there are any crossovers between the two works. Here's the dust jacket synopsis for Time Winds: The Time Phantom was an ancient, shriveled figure; it was difficult to make out detail in the fading light, but...
Attempts to map Ciraq location from original 1984 Elite galaxy by cross-referencing systems like Xezoar and calculating proximity. Found Ciraq should be ~19 ly from Xezoar. Notes Xezoar exists in EDSM but Ciraq coordinates don't match any in-game system within 4 ly radius.
Exactly! But Cirag managed to stay "off the grid" and hidden. It is intertwined in the Alex Ryder story ... and thus with Raxxla (though only peripherally). Could be a key or maybe even a door Incidentally I just reread the pertinent portion of The Dark Wheel and realized I've been making a goof. I keep attributing the "Cirag is Cirag" line to Race Zetter. It was Elyssia Fields who said it. Click to expand... Can we narrow down an area of space for where Cirag should be? Update (see edits below for working). As a first rough estimate, Cirag should be within say 25-30 ly of Crucis Sector DL-Y d163. I doubt there's anything to actually find though. Edit - 19 ly from Xezoar. Which also isn't in game... Edit 2 - No systems within a 4 ly radius of Cirag Edit 3 - Location of Xezoar in...
Attempt to locate the lore system 'Cirag' (mentioned in Elite lore) by interpolating coordinates from Elite game data using known reference systems like Lave, Reorte, and Riedquat. Calculated Xezoar coordinates as 101.51, 48.75, 81.81 with Crucis Sector DL-Y d163 as nearest known system.
Can we narrow down an area of space for where Cirag should be? Update (see edits below for working). As a first rough estimate, Cirag should be within say 25-30 ly of Crucis Sector DL-Y d163. I doubt there's anything to actually find though. Edit - 19 ly from Xezoar. Which also isn't in game... Edit 2 - No systems within a 4 ly radius of Cirag Edit 3 - Location of Xezoar in Elite: Xezaor (146,112), {36,62,110,145,150,200,230,237} within 7.0 LY. Radius 3474 km. Multi-Government, Rich Ind. Pop. 4.3 B, Prod. 20640 MCr. HC: 8, TL: 11, Human Colonials. The world Xezaor is most well known for its hoopy casinos. Lave (20,173), {39,46,55,129,147,255} within 7.0 LY. Radius 4116 km. Dictatorship, Rich Agri. Pop. 2.5 B, Prod. 7000 MCr. HC: 6, TL: 5, Human Colonials. Lave is most famous f...
Analysis of coordinate interpolation between original Elite and Elite Dangerous, accounting for relative position changes between the two games' universes.
Can we narrow down an area of space for where Cirag should be? Update (see edits below for working). As a first rough estimate, Cirag should be within say 25-30 ly of Crucis Sector DL-Y d163. I doubt there's anything to actually find though. Edit - 19 ly from Xezoar. Which also isn't in game... Edit 2 - No systems within a 4 ly radius of Cirag Edit 3 - Location of Xezoar in Elite: Xezaor (146,112), {36,62,110,145,150,200,230,237} within 7.0 LY. Radius 3474 km. Multi-Government, Rich Ind. Pop. 4.3 B, Prod. 20640 MCr. HC: 8, TL: 11, Human Colonials. The world Xezaor is most well known for its hoopy casinos. Lave (20,173), {39,46,55,129,147,255} within 7.0 LY. Radius 4116 km. Dictatorship, Rich Agri. Pop. 2.5 B, Prod. 7000 MCr. HC: 6, TL: 5, Human Colonials. Lave is most famous f...
Cross-reference coordinates from Elite game data mapping systems like Lave, Reorte, and Riedquat to Elite Dangerous. Estimated Xezoar at coordinates 101.51, 48.75, 81.81 with Crucis Sector DL-Y d163 as nearest system.
Can we narrow down an area of space for where Cirag should be? Update (see edits below for working). As a first rough estimate, Cirag should be within say 25-30 ly of Crucis Sector DL-Y d163. I doubt there's anything to actually find though. Edit - 19 ly from Xezoar. Which also isn't in game... Edit 2 - No systems within a 4 ly radius of Cirag Edit 3 - Location of Xezoar in Elite: Xezaor (146,112), {36,62,110,145,150,200,230,237} within 7.0 LY. Radius 3474 km. Multi-Government, Rich Ind. Pop. 4.3 B, Prod. 20640 MCr. HC: 8, TL: 11, Human Colonials. The world Xezaor is most well known for its hoopy casinos. Lave (20,173), {39,46,55,129,147,255} within 7.0 LY. Radius 4116 km. Dictatorship, Rich Agri. Pop. 2.5 B, Prod. 7000 MCr. HC: 6, TL: 5, Human Colonials. Lave is most famous f...
Expectation that Raxxla is a specially designed system given a procedurally-generated style name, distinguishing it from regular discovered systems.
What exactly are you expecting Raxxla to look like right now then? Click to expand... I'm expecting it to be a handcrafted system given a procgen name. Raxxla itself is probably an atmospheric planet - so currently inaccessible, but I'd expect some in-system assets that can be interacted with. In short, something for us to actually DISCOVER Now it must be said that I thought roughly the same about the Rift mystery - that there was something mysterious to uncover - so my track record isn't great. However, if the other 'great mystery' of ED gets handed to us on a plate or turns out to be somewhere that has been visited countless times under a different name then I'm pretty sure I'm going to be hitting the uninstall option.
Proposes that the 7LY hyperspace limit in original Elite could define outer reachable space boundary from Sol, suggesting a calculable search area for Raxxla.
I've not read all of the threads on this subject so apologies if this is not relevant. If hyperspace was limited to 7LY in the original Elite game, then this could define the outer limit of reachable space from Sol. It would take a while no doubt to map this...
Elite Plus (1991) had a 9th galaxy but Raxxla was absent. The procedural generation algorithm used by Elite series cannot generate a system named 'Raxxla'—it lacks the name in its lookup tables. This fundamental limitation suggests Raxxla must be explicitly placed or hidden by non-procedural means in Elite Dangerous.
There was rumored to be a 9th galaxy where Raxxla was in the bottom left hand corner of the map - But I never found a ninth galaxy. I also searched for Raxxla in Frontier / Frontier First encounters but never found it. Click to expand... It's not a rumor. There was a 9th galaxy in the 1991 release of Elite Plus for MSDOS. I never visited it myself and from what I understand it was incredibly difficult if not impossible to reach and may have in fact been inaccessible due to a bug. Raxxla wasn't in that game either. The algorithm used by Elite (and Elite Plus) to proceduraly generate the galaxies simply lacks the ability to create a system named "Raxxla". It could be used to generate an infinite number of galaxies and among them there could never possibly be a Raxxla. The table used to ge...
Hypothesis that Raxxla may be hidden in the free 1984 Elite version available in Frontier store, or that version contains hints applicable to Elite: Dangerous. Questions whether Raxxla confirmation is specifically for ED or generally.
I've had this idea on the backburner for a while now because I assume it's already been suggested, and because I'm not familiar with the 1984 Elite at all, but is it possible that Raxxla is hidden in the 1984 Elite that's free in the Frontier online store? Or, at least hints in that version of Elite that could help us find Raxxla in Elite: Dangerous? I never explicitly recall reading that Raxxla is in Elite: Dangerous specifically, just that it exists and only a select few know where it is. Thoughts? Opinions? Has this route been explored before?
Direct correspondence with Ian Bell confirms Raxxla was not in any original Elite games on any platform due to procedural generation using lookup tables for system names.
I think in one of the ian bell interviews I found he said that Raxxla was in the original game. But not in the original release. I think he said it was in several of the original elite games, but only ones release on certain systems. AKA different releases for different computer systems besides PC had difference content in them. So, I think it depends which version of Elite is being referred too. I was wondering if it was in the original they gave us for buying elite dangerous. Which version is it equivalent too or is it unique version. Click to expand... Based on personal correspondence with Ian Bell I don't believe this to be the case. Raxxla wasn't in any of the original Elite games regardless of platform. The entire galaxy was procedurally generated and system names used a lookup ta...
Ian Bell interview suggests Raxxla appeared in original Elite but not original release, existing in system-specific versions. Raises question of which version is equivalent to free ED copy.
I think in one of the ian bell interviews I found he said that Raxxla was in the original game. But not in the original release. I think he said it was in several of the original elite games, but only ones release on certain systems. AKA different releases for different computer systems besides PC had difference content in them. So, I think it depends which version of Elite is being referred too. I was wondering if it was in the original they gave us for buying elite dangerous. Which version is it equivalent too or is it unique version. https://www.reddit.com/r/EliteDanger...elite/d3o9jqv/ From the sounds of it from that qoute it sound like it could easily be in a system waiting to be revealed like the previous content. It should not be surprising if it's in a locked system and waiting t...
Extended line from Riedquat and Zurara system coordinates to edge of galaxy, but compounded margin of error from coordinate precision limitations and vast distance made reliable line-following impractical. Suggests this geometric approach has significant limitations for locating Raxxla.
Hello there, I'm currently heading straight to the Zurara from FR delta site, after which i plan to go as far as i can into the void, following the Riedquat-Reorte axis. Click to expand... I did that, about half a year ago. Riedquat and Reorte are too close together; the system coordinates you get from the map only have a few decimals of precision, and the line they form is determined by 2 points only a few LY apart. Trying to extend such a line 20k LY will give you a huge compounded margin of error. So, instead, I took the Riedquat + Zurara system coordinates, and extended THAT (12k LY) line to the edge of the galaxy (to 20k LY). I tried to follow this line as best I could, but it's a huge distance past Zurara, and with 60LY jump range, many stars are bypassed, so it's certainly qu...
Ancient Quirium Drives existed and were capable of extraordinary jumps ('across the galaxy or even to other galaxies' when engineered). This suggests Raxxla may have been reachable via historical technology, implying it could still be within the bubble.
Ok! A few Things: 1). Whats the deal with Lave 2? Every now and again i see it mentioned along with the Raxxla mystery by some CMDRs. As though its somehow connected. Yet i've never found anything that suggests it has anything to do with it. I know that the author of "Lave Revolution" requested Fdev to permit lock the planet for some reason. I read that whole book and found nothing. I've read somewhere else from one CMDR that Lave 2 ether was, is, or replaced Raxxla, according to them. Was Lave 2 connected to the Raxxla mystery in some book i haven't read? 2). When mentioning Raxxla possibly being close to the bubble, there seem to be something that gets continually forgotten: THE QUIRIUM DRIVES EXISTED! http://elite-dangerous.wikia.com/wiki/Hyperdrive#cite_note-:0-2 & https://community....
The original 1984 Elite name generator made it mathematically impossible to generate the name 'Raxxla'; it only appeared in the Dark Wheel novella, suggesting intentional exclusion from procedural generation.
Quite a few of the original bubble worlds like Lave and Reorte and Riadquat were all procedurally-generated names from the original 1984 game, which is the main reason why they are so weird. I don't think Raxxla was a world in one of the original 8 galaxy maps from 1984, but others here will probably know. Click to expand... It was actually impossible for the name generator in Elite to make a system called Raxxla. Raxxla was only in the book.
Mapped 31 systems from 1984 Elite against EDSM database. Seven systems have no planets (QUTIRI, QUCERERE, TIBIONIS, AONA, ERLAZA, LEONED, QUBE), with AONA appearing in Dark Wheel novella. Suggests FSS scanning these anomalous systems for missed content.
So far I only have the 1st galaxy in the 1984 elite matched against EDSM. The in game systems are: QUBE LAVE LEGEES QUATOR AREXE REORTE RIEDQUAT LEESTI RA ENSOREUS LEONED ERLAZA TIONISLA ZAONCE TEVERI EDEDLEEN DISO AONA ISINOR USZAA LARAIS ZARECE TIBIONIS ORRERE QUCERERE RITILA ORESQU TEORGE QUTIRI TIANE ORERVE Of these there are a few oddities that have no planets: QUTIRI,QUCERERE,TIBIONIS,AONA,ERLAZA,LEONED,QUBE - of these AONA is in the DW novella Scanning these systems with FSS would seem to be a good idea in case we have missed something. Only ISINOR is permit locked and can be obtained USZAA have a world far out named 'Jameson's Pride' None have an 8th moon of a gas giant, though there are eight bodies around a gas giant in Tionisla (but every man ...
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