Frontier Developments may employ mechanical or narrative methods to prevent open discovery or realization of Raxxla, either by making it technically undiscoverable or by obscuring its significance from discoverers.
Original theorist: lorrad -- View original post
Theorizes Frontier Developments cannot allow open discovery announcement; must either prevent finding or prevent discoverers from realizing what they've found.
Agreed on the Meta. Have said pretty much the same before, myself. Also more or less agreed about the in-game rationale. Someone is controlling those permit locks. Not TDW though. As far as we know they never found Raxxla. Which stacks up given the that the people on Raxxla had Jason Ryder, who was head of TDW, assassinated, and he'd only found evidence that Raxxla existed, not even Raxxla itself. Anyone stumbling across Raxxla is almost certainly going to be insta-killed. And meta around that: Spoiler How would FD handle that. They couldn't just do it as a normal in-game death with the cmdr insta-spawning back alive in the game with full knowledge of where Raxxla is. Saying "congrats, you've found Raxxla but please don't tell anyone" wouldn't work - someone would blab. There's on...
Reference to posts on French forums about Raxxla discoveries where posters subsequently disappeared from community, suggesting possible pattern of discovery attempts being suppressed or users going silent.
Considering what happened to Jason Ryder... anyone who's posted suggesting they found it (or something odd - remember that post on the French forums) has mysteriously never been heard from again... The reward that would make someone keep Raxxla secret would have to be a hook, something that they didn't receive (or not all at once, at least) until later. Maybe an ongoing reward. God-like oversight of ED stats? Position on the game design design board (not the DDF, I presume that's dead now)? FDev shareholding? All FDev titles ever released into the future? Maybe when you arrive in system the game defaults to a long-winded EULA/NDA, and so far nobody's bothered to tick "I agree"! As for whether anyone else has found it. Who was searching, started this thread, and then said "ooh, the miss...
Discussion of what happened to Jason Ryder in relation to Raxxla, suggesting residents take extreme actions to prevent evidence of Raxxla's existence from emerging. Implies historical precedent for suppression of discovery.
Considering what happened to Jason Ryder... anyone who's posted suggesting they found it (or something odd - remember that post on the French forums) has mysteriously never been heard from again... The reward that would make someone keep Raxxla secret would have to be a hook, something that they didn't receive (or not all at once, at least) until later. Maybe an ongoing reward. God-like oversight of ED stats? Position on the game design design board (not the DDF, I presume that's dead now)? FDev shareholding? All FDev titles ever released into the future? Maybe when you arrive in system the game defaults to a long-winded EULA/NDA, and so far nobody's bothered to tick "I agree"! As for whether anyone else has found it. Who was searching, started this thread, and then said "ooh, the miss...
Historical lore from Imprint describes how GalCop limited pilot access to systems and controlled inter-system jump technology availability. Suggests precedent for restricting access to certain systems through game mechanics rather than physical barriers.
Obfuscated implies something deliberately hidden. Dyson Sphere? Or merely deliberately omitted from Universal Cartographic's records? Click to expand... There is an interesting bit in Imprint about the way GalCop limited pilots from going outside their systems: "To make spacing affordable, basic models tended to be spartan, utilitarian creatures. Manufacturers made their profits on development and expansion, as well as from areas like Quirium tariffs. The market for inter-system jumpers was a second generation one. The first generation had been epitomised by the Starseekers and Founds that left old Earth in the 25th century in Earth time. The second generation of ships were available with fly-by-wire systems for jump. Hood had the GalCop Galaxy One approved plateau of systems already i...
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