Federal station numbering follows a coordinate-based algorithmic formula that may encode hidden information. Analysis of FSP numbers across multiple systems could reveal directional patterns or hidden location references.
Original theorist: yelboc -- View original post
Federal station numbers are generated by a formula based on system coordinates and distance from star. Full algorithm not publicly detailed but discoverable through pattern analysis of multiple station examples.
If it's a simple formula as they state then it shouldn't take long to work out, given a dozen or so examples. I'm out in the middle of nowhere at the moment, so can't fetch some examples, but if CMDRs want to record some examples then put them in here and I can have a go.. https://docs.google.com/spreadsheets/d/1gBPFcLLif52SSncQ95W1exfUW1XO4PPL9trC8H2xGZg/edit?usp=sharing YB
Compilation of Federal Starport (FSP) numbers from various systems (Acihaut, Tilian, Dahan, Bolg, etc.) suggests potential pattern in numbering system. Researcher investigating whether FSP number sequence or distribution reveals hidden information about game design.
Just checked the LPs and they still lead to HIP 16613 - The Bug Killer I for one was fully aware that DB was rather referring to UCBs and not FSP numbers when I compiled that FSP numbers list, because someone posted MBs comment (or a link to that) weeks ago. I noted the FSP numbers anyhow because I'm interested in how that numbering system works in detail and hope somebody can figure this out. There is a chance that a FSP number list, or the understanding of the numbering system itself, reveals something interesting. Click to expand... well here's my results from today's meanderings: | FSP # | Name | System | 5896 | Mastracchio Base | Acihaut | 9728 | Maunder's Hope | Tilian | 6152 | Keeler Rest | Tilian | 0768 | Dahan Gateway | Dahan | 0000 | Moxon's Mojo | Bolg | 6168 | Abe ...
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